An patch to add SDL-based GL acceleration to the Quake II source (and
tweak the Makefile so it's more Linux-friendly) is available here:
http://icculus.org/~relnev/main.php
I have no idea if it works or how well it works; I just noticed people
talking about it in #nvidia.
> Greetings,
>
an GNU/Linux |soul, then believe; if you wish to
> [EMAIL PROTECTED] |be a devotee of truth, then
> http://people.debian.org/~branden/ |inquire. -- Friedrich Nietzsche
--
Paul Duncan <[EMAIL PROTECTED]>pabs on #e (OPN IRC)
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