On Sat, 23 Jan 1999, Joseph Carter wrote:
> On Sat, Jan 23, 1999 at 10:23:51AM +, M.C. Vernon wrote:
> > > > > I'm all for it! How about it, anyone else interested? :)
> > > >
> > > > Me too We could call it gnuice :-)
> > >
> > > I would have to bop you then... => But it would be under a
On Sat, Jan 23, 1999 at 10:23:51AM +, M.C. Vernon wrote:
> > > > I'm all for it! How about it, anyone else interested? :)
> > >
> > > Me too We could call it gnuice :-)
> >
> > I would have to bop you then... => But it would be under a free
> > software type license, probably GPL or LGPL r
On Fri, 22 Jan 1999, Joseph Carter wrote:
> On Fri, Jan 22, 1999 at 03:24:28PM +, M.C. Vernon wrote:
> >
> > > > Why do I get the idea I should bring up once again my hope to gather a
> > > > sizable group of people to build a game system which is released under
> > > > free license and avail
On Fri, Jan 22, 1999 at 03:24:28PM +, M.C. Vernon wrote:
>
> > > Why do I get the idea I should bring up once again my hope to gather a
> > > sizable group of people to build a game system which is released under
> > > free license and available to anyone with a web browser and the like? =>
>
On Fri, Jan 22, 1999 at 04:30:45PM +0100, Federico Di Gregorio wrote:
> > > > As well, my roommate and I were going to also make a character sheet
> > > > program (hence the reason for making the rolldice stuff a library), so
> > > > we
> > > > could just enter the data, and either save it to a fi
On Fri, Jan 22, 1999 at 03:22:58PM +, M.C. Vernon wrote:
> > > As well, my roommate and I were going to also make a character sheet
> > > program (hence the reason for making the rolldice stuff a library), so we
> > > could just enter the data, and either save it to a file or go ahead and
> > >
On Fri, Jan 22, 1999 at 03:22:58PM +, M.C. Vernon wrote:
> On Fri, 22 Jan 1999, Joseph Carter wrote:
>
> > > As well, my roommate and I were going to also make a character sheet
> > > program (hence the reason for making the rolldice stuff a library), so we
> > > could just enter the data, and
> > Why do I get the idea I should bring up once again my hope to gather a
> > sizable group of people to build a game system which is released under
> > free license and available to anyone with a web browser and the like? =>
>
> I'm all for it! How about it, anyone else interested? :)
Me too
On Fri, 22 Jan 1999, Joseph Carter wrote:
> > As well, my roommate and I were going to also make a character sheet
> > program (hence the reason for making the rolldice stuff a library), so we
> > could just enter the data, and either save it to a file or go ahead and
> > print it out... my roomm
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> > > if you're interested, i'll dig up the files (i still have them on tape
> > > somewhere...i think. dusty old code from the early 90s :-) and mail them
> > > to you. i'll GPL them first, so you can do what you want with them.
> >
> > Cool! I'd always be gla
On Fri, Jan 22, 1999 at 01:22:32AM -0500, Stevie Strickland wrote:
> > that's the good news. the bad news is that it was all done in turbo
> > pascal. however, the algorithms were clean and readable, so easily
> > ported to C.
> >
> > if you're interested, i'll dig up the files (i still have them
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On Fri, 22 Jan 1999, Craig Sanders wrote:
> that's the good news. the bad news is that it was all done in turbo
> pascal. however, the algorithms were clean and readable, so easily
> ported to C.
>
> if you're interested, i'll dig up the files (i still have the
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> Joseph Carter wrote:
> > Or if you're really crazy, you could allow optional + or - to affect the
> > total, if that were -d12 above the total would be 21 for example.. If it
> > doesn't do EVERYTHING by that point, what more can be said? =>
>
> Yes, I think
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> > Just total, decided that was the important part (if you ask for 3d6,
> > you're only interested in the result, unless you're doing something
> > like method IV of rolling characters in AD&D (I believe), in which you
> > roll 4d6 and take the highest three, in
On Thu, Jan 21, 1999 at 07:37:18PM -0800, Joey Hess wrote:
> > Or if you're really crazy, you could allow optional + or - to affect the
> > total, if that were -d12 above the total would be 21 for example.. If it
> > doesn't do EVERYTHING by that point, what more can be said? =>
>
> Yes, I think
On Fri, Jan 22, 1999 at 02:37:47PM +1100, Craig Sanders wrote:
> that's the good news. the bad news is that it was all done in turbo
> pascal. however, the algorithms were clean and readable, so easily
> ported to C.
Hehe, you know there's a GNU Pascal? (package gpc) I haven't looked into
it but i
Joseph Carter wrote:
> Or if you're really crazy, you could allow optional + or - to affect the
> total, if that were -d12 above the total would be 21 for example.. If it
> doesn't do EVERYTHING by that point, what more can be said? =>
Yes, I think it needs to include a calculator things like "3
On Thu, Jan 21, 1999 at 04:04:20AM -0500, Stevie Strickland wrote:
> rolldice is a virtual dice roller that takes in a string on the
> command line in the format used by some fantasy role playing games
> like Advanced Dungeons & Dragons[1] and returns the result of the dice
> rolls.
i wrote some
On Thu, Jan 21, 1999 at 02:31:10PM -0500, Stevie Strickland wrote:
> > Just wondering, what's the output like and does it return for d10 0-9 or
> > 1-10? Does it handle "d%"? Is the number of dice optional or must one
> > feed it "1d8" for example? Does it return the results of each die or the
>
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> On Thu, Jan 21, 1999 at 04:04:20AM -0500, Stevie Strickland wrote:
> > rolldice is a virtual dice roller that takes in a string on the command
> > line in the format used by some fantasy role playing games like Advanced
> > Dungeons & Dragons[1] and returns the
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On Thu, 21 Jan 1999, Buddha Buck wrote:
> > -BEGIN PGP SIGNED MESSAGE-
> >
> > rolldice is a virtual dice roller that takes in a string on the command
> > line in the format used by some fantasy role playing games like Advanced
> > Dungeons & Dragons[1]
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>
> rolldice is a virtual dice roller that takes in a string on the command
> line in the format used by some fantasy role playing games like Advanced
> Dungeons & Dragons[1] and returns the result of the dice rolls.
>
> [1] Advanced Dungeons & Dragons is a re
On Thu, Jan 21, 1999 at 04:04:20AM -0500, Stevie Strickland wrote:
> rolldice is a virtual dice roller that takes in a string on the command
> line in the format used by some fantasy role playing games like Advanced
> Dungeons & Dragons[1] and returns the result of the dice rolls.
Just wondering,
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rolldice is a virtual dice roller that takes in a string on the command
line in the format used by some fantasy role playing games like Advanced
Dungeons & Dragons[1] and returns the result of the dice rolls.
blackjack is a *very* simple blackjack game, which im
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