Re: Where can build scripts be found?

2017-01-27 Thread Thomas Nyberg
On 01/25/2017 11:18 PM, Sven Joachim wrote: > This seems to be a recurring problem in Mozilla's build process, it > fails because SHELL is not set in the environment. You can work around > that by passing --preserve-envvar=SHELL to debuild. I tried doing this, but I get an error: $ debuild -uc -

Re: Where can build scripts be found? [and 1 more messages]

2017-01-27 Thread Thomas Nyberg
On 01/26/2017 04:43 AM, Ian Jackson wrote: > > In the meantime this should be worked around in the Debian packaging, > by setting and exporting SHELL in debian/rules. > > I would try adding > > export SHELL=/bin/bash > > somewhere near the top of debian/rules. If that fixes it, you should >

Re: Where can build scripts be found? [and 1 more messages]

2017-01-26 Thread Thomas Nyberg
On 01/26/2017 04:43 AM, Ian Jackson wrote: > > [...snip...] > To avoid many similar emails I'll just say thanks a lot to everyone! This is all great information. Seems like a fun little exercise so I'll definitely look into producing the patch to fix this. After I've waded through all the

Re: Where can build scripts be found?

2017-01-25 Thread Thomas Nyberg
On 01/25/2017 03:16 PM, Rebecca N. Palmer wrote: > For investigating a crash, you may not need to recompile: first > try installing the debug symbols package (icedove-dbg). > For already known bugs, see > https://bugs.debian.org/cgi-bin/pkgreport.cgi?repeatmerged=no&src=icedove > I started down t

Where can build scripts be found?

2017-01-25 Thread Thomas Nyberg
Hello, I'm trying to compile my own version of icedove to see if I can understand certain bugs I'm running into (at the moment I just get random crashes, so I can't really report anything useful). I tried the following steps on a new machine: $ mkdir $HOME/icedove $ cd $HOME/icedove/ $ sudo apt-g