uot;/usr/lib/libGL.so" by
default. That's broken, they should try to use "libGL.so.1".
For Q3A based games you can fix this by setting r_gldriver in the
config file (seta r_gldriver "libGL.so.1") or when starting the game.
(e.g.: wolfsp +set r_gldriver libGL.so.1)
496-8) unstable; urgency=low
|
| * Correctly install tls libglx.
|
| -- Randall Donald <[EMAIL PROTECTED]> Sat, 1 Nov 2003 12:46:04 -0800
|
| nvidia-graphics-drivers (1.0.4496-7) unstable; urgency=low
|
| * add tls files. (closes: #218408, #218417, #218434, #218487)
|
| -- Randall
kernel?
|
| A1: Occasionally, changes in the kernel headers cause problems with
| the compilation of libc and of programs that use libc. To ensure that
| users are not affected by these problems, we configure libc to use the
| headers from a kernel that is known to work with libc and the programs
| that depend on stable kernel headers.
`
Juergen
--
Juergen Kreileder, Blackdown Java-Linux Team
http://www.blackdown.org/java-linux/java2-status/
longer recognizes.
http://www.rpmdp.org/rpmbook/node119.html says RPMs are some data + a
gzipped cpio archive.
There's a shell script at
http://www.ibiblio.org/pub/Linux/utils/compress/disrpm which finds the
start of the gzipped cpio archive and then extracts the contents.
Juergen
--
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