Your message dated Tue, 07 Aug 2007 14:17:07 +
with message-id <[EMAIL PROTECTED]>
and subject line Bug#433671: fixed in warsow 0.31.dfsg-6
has caused the attached Bug report to be marked as done.
This means that you claim that the problem has been dealt with.
If this is not the case
> Why would it be preferable to force the download of these modules,
> "pure" or not? Why can't the binaries that ship with the client just
> be used?
>
> Also, the Debian packages contain some bug fixes already, and I'm sure
> there will be more to come. From what you've said, this means that
> c
On 8/4/07, Victor Luchits <[EMAIL PROTECTED]> wrote:
> Filenames for game modules need the arch suffix so that they can be
> distinguished at load time. All game modules for all archs are packed
> into a single .pk3 file which is used for "pure" servers. Clients that
> connect to "pure" servers are
Filenames for game modules need the arch suffix so that they can be
distinguished at load time. All game modules for all archs are packed
into a single .pk3 file which is used for "pure" servers. Clients that
connect to "pure" servers are forced to download, unpack this .pk3 and
load the game modul
On 31/07/07, Andres Mejia <[EMAIL PROTECTED]> wrote:
> reopen 433671
> reassign 433671 warsow 0.31.dfsg-4
> severity serious
> thanks
>
> Reopening this as changing from using dpkg-architecture to uname in
> .so naming scheme makes this package require using "ppc" for powerpc
> packages. Some other
"Andres Mejia" <[EMAIL PROTECTED]> wrote:
>
> Reopening this as changing from using dpkg-architecture to uname in
> .so naming scheme makes this package require using "ppc" for powerpc
> packages. Some other architectures require different naming scheme as
> well.
uname is also problematic when b
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