Hi Utkarsh,
Many thanks from our end.
I know you were asking Bernhard, but I downloaded and installed as well.
Our Puppet agent seems to be happy again.
Cheers,
Kees
On 07-06-2023 15:17, Utkarsh Gupta wrote:
I've prepared a fix for the regression and uploaded the binaries at:
https://people
Hi there,
In our stack I see the exact same issue.
Cheers,
Kees
On 07-06-2023 11:09, Moritz Muehlenhoff wrote:
It's definitely related to the fix for CVE-2023-28755, reverting that patch
unbreaks Puppet. I'd recommend to go ahead with a revert for now.
Hi again,
It seems the linux regression update [DSA 5257-2] has fixed this issue.
Thanks team!
Cheers,
Kees
If you would like to restore the behaviour as Aaron mentioned, here's
the diff:
$ diff /tmp/sessionclean sessionclean
4c4
< [ -x /usr/bin/lsof ] && /usr/bin/lsof -w -l +d "${1}" | awk -- '{ if
(NR > 1) { print $9; } }' | xargs -i touch -c {}
---
> [ -x /usr/bin/lsof ] && /usr/bin/lsof -w -l +d
Hi Martin,
On 04/23/2012 04:11 PM, Martin Erik Werner wrote:
Hi, sorry, it seems like I didn't get the reply to my mbox, so hence the
delay...
I'm not actually sure, I think packages like these normally would be
placed in contrib, since they depend on some non-free content to run at
all, right
Good afternoon,
Doomsday Engine is perfectly capable of running with e.g. a commercial
WAD file but unfortunately it isn't by using 'boom-wad'.
Maybe just removing the 'doom-wad' recommendation does the trick?
Best regards,
Kees
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Good afternoon,
As promised, I contacted Jon about uploading a new version. The patch
Jamie supplied works very well (in my case anyway), as mentioned before.
Regards,
Kees
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Good morning,
Just tested Jamie's patch with an amd64 version of sid and with success!
I'll contact Jon Dowland (he sponsored the upload) in order to upload
the new version.
Thanks everybody!
Cheers,
Kees
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Thank you very much! I'll run the patch and will post my findings to the
bug report.
Cheers,
Kees
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Good evening,
On 04/14/2011 01:58 PM, Jaakko Keränen wrote:
> Well, at least I can say that currently the master branch is compiling nicely
> in Squeeze (64-bit) -- although it crashes (maybe exits with an error) when I
> try to start a game.
>
> I haven't tried compiling the old beta6.9 releas
Good morning,
Thank you for pointing to the bug. I'll try to take a look at the link
error this weekend. I've sent the upstream authors the link to the bug
as well.
Regards,
Kees
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