I'm afraid not. Enigma plays fine.
$ lua50 -e 'print "hello"'
hello
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I needed a few more SDL developer libs and fetched the sources from a
working mirror. ;)
The result hasn't changed:
$ ./src/game/fillets
Segmentation fault
$ valgrind ./src/game/fillets
==26489== Memcheck, a memory error detector.
==26489== Copyright (C) 2002-2005, and GNU GPL'd, by Julian Sewar
$ fillets loglevel=7
Segmentation fault
$ fillets loglevel=7 sound=0
Segmentation fault
$ valgrind --num-callers=20 fillets
==22514== Memcheck, a memory error detector.
==22514== Copyright (C) 2002-2005, and GNU GPL'd, by Julian Seward et al.
==22514== Using LibVEX rev 1471, a library for dynamic
Package: fillets-ng
Version: 0.7.3-1
Severity: grave
The game does not start on my Mac Mini with today's etch updates (haven't tried
before) and gives a segmentation fault.
-- System Information:
Debian Release: testing/unstable
APT prefers testing
APT policy: (500, 'testing')
Architecture
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