Bug#779506: per-protocol virtual packages for boardgame AI engines and GUI

2015-05-09 Thread Bill Allombert
On Mon, Mar 02, 2015 at 10:14:35PM +0100, Yann Dirson wrote: > On Mon, Mar 02, 2015 at 07:37:06PM +0100, Bill Allombert wrote: > > On Sun, Mar 01, 2015 at 05:59:39PM +0100, Yann Dirson wrote: > > > Package: debian-policy > > > Severity: wishlist > > > > > > Following the short discussion starting

Bug#779506: per-protocol virtual packages for boardgame AI engines and GUI

2015-03-02 Thread Yann Dirson
On Mon, Mar 02, 2015 at 07:37:06PM +0100, Bill Allombert wrote: > On Sun, Mar 01, 2015 at 05:59:39PM +0100, Yann Dirson wrote: > > Package: debian-policy > > Severity: wishlist > > > > Following the short discussion starting at [1], I'm submitting the > > following list of virtual packages, to fac

Bug#779506: per-protocol virtual packages for boardgame AI engines and GUI

2015-03-02 Thread Bill Allombert
On Sun, Mar 01, 2015 at 05:59:39PM +0100, Yann Dirson wrote: > Package: debian-policy > Severity: wishlist > > Following the short discussion starting at [1], I'm submitting the > following list of virtual packages, to facilitate the declaration of > protocol compatibility between boardgame AI eng

Bug#779506: per-protocol virtual packages for boardgame AI engines and GUI

2015-03-01 Thread Yann Dirson
Package: debian-policy Severity: wishlist Following the short discussion starting at [1], I'm submitting the following list of virtual packages, to facilitate the declaration of protocol compatibility between boardgame AI engines, boardgame GUI's and protocol adapters: * cecp-game-engine * cecp-g