Bug#737137: game-data-packager: patch to support hexdd

2015-01-18 Thread Fabian Greffrath
Am Sonntag, den 18.01.2015, 00:07 + schrieb Simon McVittie: > Hacx is more ambiguous, because it isn't clear from the info I've seen > whether it was originally sold as a Doom II addon, or as a standalone > game with its own copy of the Doom II executable. I would tend to err on > the side of

Bug#737137: game-data-packager: patch to support hexdd

2015-01-17 Thread Simon McVittie
On 17/01/15 21:38, Fabian Greffrath wrote: > Chex 1/2 and Hacx should go into doom.yaml. For at least Chex Quest, I disagree. My intention is that the division into YAML files (and, one day, entries in a GUI) is not about whether things happen to run on the same engine - that's an implementation d

Bug#737137: game-data-packager: patch to support hexdd

2015-01-17 Thread Fabian Greffrath
Am Freitag, den 16.01.2015, 11:34 + schrieb Simon McVittie: > Great, then CHEX2 should be a package with "type: expansion" in data/chex.yaml > rather than having its own data/chex2.yaml. It should probably have > "longname: Chex Quest (including Chex Quest 2)" at top level (shown in > g-d-p --

Bug#737137: game-data-packager: patch to support hexdd

2015-01-16 Thread Simon McVittie
Control: clone 737137 -2 -3 -4 Control: retitle -2 game-data-packager: add support for Strife Control: retitle -3 game-data-packager: add support for Hacx Control: retitle -4 game-data-packager: add support for Chex Quest 1 & 2 Control: tags -2 = newcomer Control: tags -3 = newcomer Control: tags -

Bug#737137: game-data-packager: patch to support hexdd

2015-01-12 Thread Fabian Greffrath
Am Montag, den 12.01.2015, 01:39 + schrieb Simon McVittie: > I'm a little confused about what the right thing is here. The installation > folder has in fact been /usr/share/games/(hexen|heretic) since v35, > possibly accidentally. I can change it back to /usr/share/games/doom > if necessary -

Bug#737137: game-data-packager: patch to support hexdd

2015-01-11 Thread Simon McVittie
On Thu, 30 Jan 2014 at 15:04:18 +, Johey Shmit wrote: > included is a patch to support the hexen addon 'hexdd.wad'. I have added support for hexdd.wad in git (as "hexen-deathkings-data" following the newer $GAME(-$QUALIFIER)-data naming scheme). I have not added support for Strife, Hacx, or a

Bug#737137: game-data-packager: patch to support hexdd

2014-02-05 Thread Johey Shmit
> Jonathan Dowland schrieb am 13:02 Mittwoch, 5.Februar 2014: > > On Wed, Feb 05, 2014 at 11:41:57AM +, Johey Shmit wrote: > >> Speaking of PWADs: I just realized that the 'main' game menu in > g-d-p >> is getting really long. Perhaps it would be better to support hexdd >> and all sharew

Bug#737137: game-data-packager: patch to support hexdd

2014-02-05 Thread Jonathan Dowland
On Wed, Feb 05, 2014 at 11:41:57AM +, Johey Shmit wrote: > Speaking of PWADs: I just realized that the 'main' game menu in g-d-p > is getting really long. Perhaps it would be better to support hexdd > and all shareware versions in the way the quake mission packs are > supportet: > >  game-data

Bug#737137: game-data-packager: patch to support hexdd

2014-02-05 Thread Johey Shmit
> Fabian Greffrath schrieb am 10:25 Dienstag, 4.Februar > 2014: > > Am Montag, den 03.02.2014, 19:08 +0100 schrieb Fabian Greffrath: >>  The Debian doomsday package contains a wrapper script called >>  "doomsday-compat" that translates between the general "-iwad > ... >>  -file ..." sytnax

Bug#737137: game-data-packager: patch to support hexdd

2014-02-04 Thread Fabian Greffrath
Am Montag, den 03.02.2014, 19:08 +0100 schrieb Fabian Greffrath: > The Debian doomsday package contains a wrapper script called > "doomsday-compat" that translates between the general "-iwad ... > -file ..." sytnax and doomsday's own. It is the one that is registered > as an alternative for /usr/g

Bug#737137: game-data-packager: patch to support hexdd

2014-02-03 Thread Fabian Greffrath
Am Montag, den 03.02.2014, 16:00 + schrieb Jonathan Dowland: > Gah. I'd like to see 'provides: doom-engine" (or similar) to mean > "supports the following set of command line arguments and semantics". > (I have some pending debian-policy email to get the ball rolling on > this). The Debian do

Bug#737137: game-data-packager: patch to support hexdd

2014-02-03 Thread Jonathan Dowland
On Mon, Feb 03, 2014 at 11:37:44AM +0100, Fabian Greffrath wrote: > Please pass "-game hexen-dk" to doomsday. Yes, that's a pain in the ass, > but doomsday does not support the "-iwad ... -file ..." combination of > parameters. *sigh* Gah. I'd like to see 'provides: doom-engine" (or similar) to me

Bug#737137: game-data-packager: patch to support hexdd

2014-02-03 Thread Fabian Greffrath
Am Montag, den 03.02.2014, 10:10 + schrieb Johey Shmit: > However the hexdd addon did load but as soon as the first level starts > doomsday > crashes. Please pass "-game hexen-dk" to doomsday. Yes, that's a pain in the ass, but doomsday does not support the "-iwad ... -file ..." combination

Bug#737137: game-data-packager: patch to support hexdd

2014-02-03 Thread Johey Shmit
> Fabian Greffrath schrieb am 7:08 Montag, 3.Februar > 2014: > > Am Samstag, den 01.02.2014, 16:09 + schrieb Johey Shmit: >> Great! Thanks for including the patches! But please leave in the "Chex > Quest 3" >> support. It will still help people who compile and install zdoom by > thems

Bug#737137: game-data-packager: patch to support hexdd

2014-02-02 Thread Fabian Greffrath
Am Samstag, den 01.02.2014, 16:09 + schrieb Johey Shmit: > Great! Thanks for including the patches! But please leave in the "Chex Quest > 3" > support. It will still help people who compile and install zdoom by themselves > (like I do at the moment). I think, g-d-p can use every contribution

Bug#737137: game-data-packager: patch to support hexdd

2014-02-01 Thread Johey Shmit
> Fabian Greffrath schrieb am 16:37 Samstag, 1.Februar > 2014: > > Am Samstag, den 01.02.2014, 13:51 + schrieb Johey Shmit: >> I'm not owning "Chex Quest 1" and "No Rest For The > Living" but I added support for >> "Chex Quest 3" and "HacX" as they are freely available. > > Cool, than

Bug#737137: game-data-packager: patch to support hexdd

2014-02-01 Thread Fabian Greffrath
Am Samstag, den 01.02.2014, 13:51 + schrieb Johey Shmit: > I'm not owning "Chex Quest 1" and "No Rest For The Living" but I added > support for > "Chex Quest 3" and "HacX" as they are freely available. Cool, thanks! However, Chex Quest 3 is only for ZDoom, which we unfortunately cannot ship

Bug#737137: game-data-packager: patch to support hexdd

2014-02-01 Thread Johey Shmit
Hi Fabian, > Fabian Greffrath schrieb am 19:58 Freitag, 31.Januar > 2014: > > Am Freitag, den 31.01.2014, 19:56 +0100 schrieb Fabian Greffrath: > >> PS: I know this is getting perky, but now that you have practice at it, >> would you mind adding Chex Quest(R) and the Hacx 1.2 IWAD as well?

Bug#737137: game-data-packager: patch to support hexdd

2014-02-01 Thread Jonathan Dowland
On Sat, Feb 01, 2014 at 07:28:52AM +0100, Fabian Greffrath wrote: > Honestly, I am afraid the list of DSFG-free high-rated PWADs will be > rather short. I suspect you are right. From memory, the PWAD TXT template that was used for the majority of files had a three-way license boilerplate: one was

Bug#737137: game-data-packager: patch to support hexdd

2014-01-31 Thread Fabian Greffrath
> I'm not sure how to handle PWADs. I would like to see some packaged. I > had a grand scheme to data-mine the doomworld.com/idgames DB for PWADs > with a DFSG-free license, correlating with the community reviews/score > to get the best ones. I suspect that, if that was ever done, someone > should

Bug#737137: game-data-packager: patch to support hexdd

2014-01-31 Thread Fabian Greffrath
> Isn't that a PWAD? Yes, but it's an *official* expansion - just like hexdd.wad (also a PWAD to the Hexen IWAD), which this bug was initially about. - Fabian -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lis

Bug#737137: game-data-packager: patch to support hexdd

2014-01-31 Thread Jonathan Dowland
On Fri, Jan 31, 2014 at 07:58:03PM +0100, Fabian Greffrath wrote: > Oh, and "No Rest For The Living" aka pack_nerve aka nerve.wad? Isn't that a PWAD? -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.o

Bug#737137: game-data-packager: patch to support hexdd

2014-01-31 Thread Jonathan Dowland
On Thu, Jan 30, 2014 at 07:09:05PM +, Johey Shmit wrote: > And then I'd like to add support for doom pwads to g-d-p. They would > also end up in the same directory, making it even more crowded. I'm not sure how to handle PWADs. I would like to see some packaged. I had a grand scheme to data-mi

Bug#737137: game-data-packager: patch to support hexdd

2014-01-31 Thread Fabian Greffrath
Am Freitag, den 31.01.2014, 15:12 + schrieb Johey Shmit: > - heretic shareware > - hexen shareware > - strife shareware > - hexen add on hexdd > - strife registered PS: I know this is getting perky, but now that you have practice at it, would you mind adding Chex Quest(R) and the Hacx 1.2 IWA

Bug#737137: game-data-packager: patch to support hexdd

2014-01-31 Thread Fabian Greffrath
Am Freitag, den 31.01.2014, 19:56 +0100 schrieb Fabian Greffrath: > PS: I know this is getting perky, but now that you have practice at it, > would you mind adding Chex Quest(R) and the Hacx 1.2 IWAD as well? ;) Oh, and "No Rest For The Living" aka pack_nerve aka nerve.wad? *duck* -- To UNSUB

Bug#737137: game-data-packager: patch to support hexdd

2014-01-31 Thread Fabian Greffrath
Hi Johey, Am Freitag, den 31.01.2014, 15:12 + schrieb Johey Shmit: > Ok, I see your point. Attached is a patch against git that adds support > for the following games: > > - heretic shareware > - hexen shareware > - strife shareware > - hexen add on hexdd > - strife registered o_O Wow, than

Bug#737137: game-data-packager: patch to support hexdd

2014-01-31 Thread Johey Shmit
Hello Fabian, > Fabian Greffrath schrieb am 20:18 Donnerstag, > 30.Januar 2014: > > Am Donnerstag, den 30.01.2014, 19:09 + schrieb Johey Shmit: >> Yes, that's true of course. But aren't the games startet by the > desktop >> entries which point to a wad file directly anyway? The built i

Bug#737137: game-data-packager: patch to support hexdd

2014-01-30 Thread Johey Shmit
Hi Fabian, > Fabian Greffrath schrieb am 18:24 Donnerstag, > 30.Januar 2014: > > Am Donnerstag, den 30.01.2014, 15:04 + schrieb Johey Shmit: > >> This patch also changes the installation folder of heretic and hexen wads >> back to /usr/share/games/hexen|heretic as it was before version

Bug#737137: game-data-packager: patch to support hexdd

2014-01-30 Thread Fabian Greffrath
Am Donnerstag, den 30.01.2014, 19:09 + schrieb Johey Shmit: > Yes, that's true of course. But aren't the games startet by the desktop > entries which point to a wad file directly anyway? The built in wad > browsers of the game engines aren't really used in that scenario, so we > could split up

Bug#737137: game-data-packager: patch to support hexdd

2014-01-30 Thread Fabian Greffrath
Am Donnerstag, den 30.01.2014, 15:04 + schrieb Johey Shmit: > This patch also changes the installation folder of heretic and hexen wads > back to /usr/share/games/hexen|heretic as it was before version 30. I > originally > suggested the change to put all doom engine files into /usr/share/game

Bug#737137: game-data-packager: patch to support hexdd

2014-01-30 Thread Johey Shmit
Package: game-data-packager Version: 37 Severity: wishlist Dear Maintainer, included is a patch to support the hexen addon 'hexdd.wad'. This patch also changes the installation folder of heretic and hexen wads back to /usr/share/games/hexen|heretic as it was before version 30. I originally sugge