Package: gnuchess
Version: 6.0.2-1
Followup-For: Bug #728567
Same problem here:
top:
top - 17:21:57 up 1:19, 3 users, load average: 2,01, 2,07, 2,36
Tasks: 173 total, 3 running, 170 sleeping, 0 stopped, 0 zombie
%Cpu(s): 23,1 us, 3,1 sy, 0,0 ni, 73,7 id, 0,0 wa, 0,0 hi, 0,1 si, 0,0
Package: gnuchess
Version: 6.0.3-1
Followup-For: Bug #728567
This bug is a show stopper for the gnuchess engine. Would drain the
battery dead. And I see no reason why it does so when waiting for the
human player for his move.
top - 14:29:43 up 1 day, 2:43, 5 users, load average: 2.87, 1.18,
0.
I just play it. I close it, the thread still running and some minutes
later my processor was using 100%. Was needed abort the process
Em 02-11-2013 23:58, Tarcisio Oliveira escreveu:
Package: gnuchess
Version: 6.0.2-1
Severity: normal
Dear Maintainer,
*** Please consider answering these questio
Package: gnuchess
Version: 6.0.2-1
Severity: normal
Dear Maintainer,
*** Please consider answering these questions, where appropriate ***
* What led up to the situation?
* What exactly did you do (or not do) that was effective (or
ineffective)?
* What was the outcome of this action?
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