tags 700977 pending
thanks
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Am 20.02.2013 14:17, schrieb Luc Habert:
was assigned from an uninitialized tempstat. But looking at the code more
closely, I can only agree with you. Actually, gdb's output was a bit weird
(for instance, the backtrace was incomplete), so it may be that it read
touchsprite's value at the wrong
On Wed, Feb 20, 2013 at 01:36:32PM +0100, Fabian Greffrath wrote:
> However, it turns out that only the seond chunk of your patch is actually
> required to prevent the crash. If you look at the code in rt_actor.c,
> then tempstat is always set to some value (tempstat = sprites[tx][ty]; in
> line 8
Am 20.02.2013 11:40, schrieb Luc Habert:
Sorry, I should have been more explicit: it's base-64 encoded, so you have
to mimencode -u it first. Here it is as an attachment for convenience (I
didn't do it initially because I had no idea how to do it with reportbug).
Thanks, now I could reproduce
Sorry, I should have been more explicit: it's base-64 encoded, so you have
to mimencode -u it first. Here it is as an attachment for convenience (I
didn't do it initially because I had no idea how to do it with reportbug).
rottgam0.rot.gz
Description: Binary data
Hi Luc,
thank you very much for the bug report and the patch. Unfortunately, I
was not yet able to reproduce the crash. Could you please re-attach
the savegame as a binary file. The stream you posted has been mangled
with linebreaks and gunzip refused to do anything reasonable with it.
- Fa
Package: rott
Version: 1.1.2-1
Severity: normal
Tags: upstream patch
-- System Information:
Debian Release: wheezy/sid
APT prefers testing
APT policy: (500, 'testing'), (50, 'unstable')
Architecture: i386 (i686)
Kernel: Linux 3.0.0 (SMP w/1 CPU core)
Locale: LANG=C, LC_CTYPE=en_US (charmap=
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