On Sat, 2011-11-26 at 14:47 +0800, Paul Wise wrote:
> I think I have found the upstream commit in the drivers that caused the
> issue, but I would like to know a couple of other things before I
> reassign this bug to the OpenGL driver maintainers. Once I reassign the
> but to the driver maintainer
On Thu, 2011-11-24 at 23:54 +, Clea F. Rees wrote:
> I can reproduce the problem on the eMac. The starting position in the
> middle of blue looks just like it does on my machine and in the
> screenshot I sent. The eMac says it has ATI Tech RV280 Radeon 9200
> graphics and it is using the radeo
On Thu, 2011-11-24 at 23:54 +, Clea F. Rees wrote:
> I can reproduce the problem on the eMac. The starting position in the
> middle of blue looks just like it does on my machine and in the
> screenshot I sent. The eMac says it has ATI Tech RV280 Radeon 9200
> graphics and it is using the radeo
On 22 November 2011 00:52, Paul Wise wrote:
> Please do try it on the eMac and try to find out which driver and
> graphics card it is using.
I can reproduce the problem on the eMac. The starting position in the
middle of blue looks just like it does on my machine and in the
screenshot I sent. Th
On Mon, 2011-11-21 at 16:30 +, Clea F. Rees wrote:
> Would you still like me to do this? The only other machine I could try
> is my mother's eMac which is running Squeeze. That's also powerpc but
> uses a different driver because the graphics aren't nvidia. (I forget
> what they are - just tha
On 18 November 2011 06:07, Paul Wise wrote:
> I think this is likely to be a driver issue or an architecture-specific
> issue. Do you have any other computers you could try it on? I will try
> to find some other powerpc/nouveau users and see what happens.
Would you still like me to do this? The
> Did you try cultivation?
I did. I installed it for the sake of this bug :)
> Normally the game looks like this:
>
> http://screenshots.debian.net/screenshots/c/cultivation/1452_large.png
It does look like this on my Quad G5, indeed.
> With the bug it looks like this:
>
> http://bugs.debian.or
On Fri, 2011-11-18 at 09:51 +0100, Stephane Louise wrote:
> Seems to work for me on my PowerMac G5 quad (64 bit kernel
> 3.0.0-1-powerpc64 #1 SMP Sat Aug 27 21:04:49 UTC 2011 ppc64 GNU/Linux,
> nVidia Corporation NV43 [GeForce 6600] (rev a2) )
> AFAICT, accellerated OpenGL works mostly OK on this
> I am wondering if any
> users/porters have a powerpc machine with OpenGL acceleration (nouveau
> or other) that could test cultivation to see if they can reproduce this
> issue?
Seems to work for me on my PowerMac G5 quad (64 bit kernel
3.0.0-1-powerpc64 #1 SMP Sat Aug 27 21:04:49 UTC 2011 ppc64
Hi powerpc users/porters,
There is a bug in the game Cultivation where it does not display the
land, only water. This occurs on a powerpc machine with an nVidia
GeForce FX Go5200 GPU using the nouveau drivers. On my amd64 machines
(intel/nouveau) this does not happen. I am wondering if any
users/p
On Fri, 2011-11-18 at 01:23 +, Clea F. Rees wrote:
> Please note that I corrected this report. It turns out it is possible
> to plant - in water. It is therefore just very hard to figure out
> where to plant.
...
> > Which graphics card do you have and which driver are you using?
>
> Nvidia G
tags 646774 + moreinfo unreproducible
thanks
On Thu, 2011-10-27 at 03:20 +0100, cfr wrote:
> As I understand it (and as I've found playing on other systems), the
> environment usually contains both water and land. Every time I play this
> version, however, it is always possible to pick up water a
Package: cultivation
Version: 9+dfsg1-1
Severity: important
As I understand it (and as I've found playing on other systems), the
environment usually contains both water and land. Every time I play this
version, however, it is always possible to pick up water and never
possible to plant. So everyw
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