tags 614277 + fixed-in-experimental
thanks
Version 1.75.2-1 compiles on all architectures. It waits for
libmozjs-dev>2.0 to make its way into unstable.
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Thanks for your help on this bug.
I uploaded an 1.75 version containing these corrections to
http://git.debian.org/?p=pkg-games/oolite.git. See debian/README.source on
the web interface if you need hints about git-buildpackage.
This version could be sent to unstable, if Ludovic approves it. It sh
Yavor Doganov writes:
> The fix is simple -- replace
>
> #import
>
> in OOCocoa.h and
>
> #import
>
> in OOCPUInfo.h with #include. OOCocoa.h probably also needs
> `#include ' as well.
>
> The #import directive should *never* be used for plain C headers,
> otherwise it may lead to awkward is
tags 614277 + patch
thanks
Ludovic Brenta wrote:
> We're working on a fix now. Please be patient.
The fix is simple -- replace
#import
in OOCocoa.h and
#import
in OOCPUInfo.h with #include. OOCocoa.h probably also needs
`#include ' as well.
The #import directive should *never* be use
My fault. I built the package on my machine with libgnustep-base-dev
(=1.20.1-1) then uploaded, only to discover that 1.20.2-1 had been
uploaded in the mean time. This broke source compatibility with oolite.
We're working on a fix now. Please be patient.
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Ludovic Brenta.
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Package: oolite
Version: 1.74.2-1
Severity: serious
Hello,
Your package fails to build from source:
Compiling file src/Core/Materials/OOPNGTextureLoader.m ...
In file included from /usr/include/GNUstep/Foundation/Foundation.h:86,
from src/Core/Materials/OOTexture.h:34,
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