Hi Enrico,
Thank you for your feedback.
> Reading the description I am left with a few questions: [...]
> I'd remove the mention of "C++" from the description, since now we have
> "implemented-in::c++" to convey that information, and rather focus on
> what the game is, what it wants to be and wha
Package: open-invaders
Version: 0.3-1
Severity: wishlist
Hello,
thanks for packaging open-invaders.
Reading the description I am left with a few questions:
1. How could a clone of one of the first videogames, which should be
one afternoon's work, ever be still heavily under development?
2
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