Bug#580511: whitedune: VRML text doesn't work

2016-06-18 Thread mufti11
+#include + ... +glutInit(&argc,argv); Newer versions of white_dune (http://wdune.ourproject.org/) add the Text rendering code from freeglut directly, therefore you don't need to initialise glut in this versions. so long MUFTI

Bug#580511: whitedune: VRML text doesn't work

2010-05-06 Thread Oyvind . Aabling
Package: whitedune Version: 0.28.14-1.1 Severity: normal Tags: patch VRML geometry Text doesn't work, and whitedune issues lots of "no font found" messages. To reproduce, look at any WRL file in http://www.uni-c.dtu.dk/~univind/kicad/outline/ - each polygon corner (white lines only) is annotated