Bug#443822: hex-a-hop: Got bt from a segfault :D

2007-09-24 Thread Bas Wijnen
On Mon, Sep 24, 2007 at 08:34:44AM +0200, Gerfried Fuchs wrote: > I finally managed to get a crash from hex-a-hop again, with my debug > built version: ... > Hope this is helpful, if you need something more please let me know. I think it is. I looked at the code and found the following: class

Bug#443822: hex-a-hop: Got bt from a segfault :D

2007-09-24 Thread Gerfried Fuchs
Hi! Am Montag, den 24.09.2007, 13:44 +0200 schrieb Bas Wijnen: > What did you do to crash it? It seems you pressed a key in a menu? Yes. It happens irregularly when I try to restart the level or return to the overview window, no matter on that part. > Which one, in what menu? I take

Bug#443822: hex-a-hop: Got bt from a segfault :D

2007-09-24 Thread Bas Wijnen
Sorry, I forgot to CC the bug. - Forwarded message from Bas Wijnen <[EMAIL PROTECTED]> - Hi, What did you do to crash it? It seems you pressed a key in a menu? Which one, in what menu? I take it it's not reproducible? :-) Thanks, Bas On Mon, Sep 24, 2007 at 08:34:44AM +0200, Gerfried

Bug#443822: hex-a-hop: Got bt from a segfault :D

2007-09-24 Thread Gerfried Fuchs
Package: hex-a-hop Version: 0.0.20070315-5.1 Severity: normal Hi! I finally managed to get a crash from hex-a-hop again, with my debug built version: Program received signal SIGSEGV, Segmentation fault. [Switching to Thread 805459424 (LWP 12656)] 0x0fbe32c4 in ?? () from /lib/libc.so.6