Bug#440124: Buffer overflow in ONScripterLabel_rmenu.cpp

2007-08-30 Thread Bryan Donlan
On 8/30/07, Ying-Chun Liu (PaulLiu) <[EMAIL PROTECTED]> wrote: > Dear Bryan, > > Can you provide the information about what game makes the program crash? > Probably with your save file if you don't mind :) The game is the english patch of higurashi kai ( http://hinamizawaclub.com ). The crash was

Bug#440124: Buffer overflow in ONScripterLabel_rmenu.cpp

2007-08-30 Thread Ying-Chun Liu (PaulLiu)
Dear Bryan, Can you provide the information about what game makes the program crash? Probably with your save file if you don't mind :) Or how can we make a script from scratch to crash the program? I'd like to reproduce this bug by myself because I'm not very sure this is a bug. Yes, as you ment

Bug#440124: Buffer overflow in ONScripterLabel_rmenu.cpp

2007-08-29 Thread Bryan Donlan
Package: onscripter Version: 0.0.20070826a-1 Severity: normal In ONScripterLabel_rmenu.cpp, in ONScripterLabel::executeSystemLoad(), the following code has a buffer overflow when defined(ENABLE_1BYTE_CHAR) && defined(FORCE_1BYTE_CHAR): char *buffer = new char[ strlen( save_item_name ) + 3