Eric Wong wrote:
> This is when mpd is paused/stopped, right?
That's right.
> If so, this should've been
> fixed in SVN a while ago by sending a STOP signal to the decoder and
> player processes when paused. (stracing a STOP-ed process seems
> to start it up again, however...)
I see the stream
Joey Hess <[EMAIL PROTECTED]> wrote:
> I really wish this bug could be fixed. It sucks to have to kill mpd to
> get good sleep state use in powertop.
>
> Normal behavior looks like this, which is pretty ok, really, 10 seconds
> is a long enough sleep to not eat batteries:
>
> select(10, [3 6 9],
I really wish this bug could be fixed. It sucks to have to kill mpd to
get good sleep state use in powertop.
Normal behavior looks like this, which is pretty ok, really, 10 seconds
is a long enough sleep to not eat batteries:
select(10, [3 6 9], [], [], {0, 0}) = 0 (Timeout)
time(NULL)
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