Bug#379940: Bug#385945: boson: crashes on singleplayer game start

2006-09-16 Thread Steve Langasek
On Sat, Sep 16, 2006 at 02:14:09AM +0200, Andreas Beckermann wrote: > > In the report on Sparc, there is additionally an X Error immediately before > > this, returning a BadRequest for opcode 128 (XFree86-DRI). I thought > > perhaps the problem here was that boson's OpenGL support only worked with

Bug#385945: [UFO-devel] Bug#385945: boson: crashes on singleplayer game start

2006-09-16 Thread Johannes Schmidt
Le Samedi 16 Septembre 2006 02:06, Andreas Beckermann a écrit : [...] > I have done some additional research and have been able to reproduce the > bug on one of my own machines. It happens with mesa based drivers only. It > appears to me that this is a bug in mesa, in particular I believe it is > h

Bug#385945: boson: crashes on singleplayer game start

2006-09-15 Thread Andreas Beckermann
On Friday 15 September 2006 21:38, Eddy Petrişor wrote: [...] > boson: ERROR: [void BosonCanvasRenderer::initGL()] boson requires > GL_EXT_framebuffer_object This is NOT the problem, btw. This error merely exists because this extension might be used by boson without checking whether it actually i

Bug#385945: boson: crashes on singleplayer game start

2006-09-15 Thread Steve Langasek
reassign 385945 mesa found 385945 6.4.2-1.1 close 385945 6.5.0.cvs.20060524-1 thanks On Sat, Sep 16, 2006 at 02:09:49AM +0300, Eddy Petrişor wrote: > ressign 385945 mesa > found 385945 6.4.2-1.1 > retitle 385945 mesa: makes boson crash on startup > thanks Hmm, let's try this again with 'reassign'

Bug#385945: boson: crashes on singleplayer game start

2006-09-15 Thread Steve Langasek
So the backtrace here doesn't look particularly helpful because libGL isn't built with debugging symbols, but the errors output beforehand are interesting: On Fri, Sep 15, 2006 at 10:38:56PM +0300, Eddy =?UTF-8?Q?Petri=C5=9For ?= wrote: > --8<---

Bug#385945: boson: crashes on singleplayer game start

2006-09-15 Thread Eddy Petrişor
ressign 385945 mesa found 385945 6.4.2-1.1 retitle 385945 mesa: makes boson crash on startup thanks With help from Steve Langasek I have found that the game does not crash if used with the mesa package from experimental (libgl1-mesa-dri 6.5.0.cvs.20060524-1). Thanks Steve. On 16/09/06, Steve La

Bug#385945: boson: crashes on singleplayer game start

2006-09-15 Thread Eddy Petrişor
On 15/09/06, Eddy Petrişor <[EMAIL PROTECTED]> wrote: On 07/09/06, Andreas Beckermann <[EMAIL PROTECTED]> wrote: > Hi > From the backtrace: > > > #7 0x0f6e1318 in __assert_fail () from /lib/tls/libc.so.6 > > #8 0x0de59a18 in __glXPushArrayState () from /usr/lib/libGL.so.1 > > #9 0x0de59a18 in

Bug#385945: boson: crashes on singleplayer game start

2006-09-15 Thread Eddy Petrişor
On 07/09/06, Andreas Beckermann <[EMAIL PROTECTED]> wrote: Hi From the backtrace: > #7 0x0f6e1318 in __assert_fail () from /lib/tls/libc.so.6 > #8 0x0de59a18 in __glXPushArrayState () from /usr/lib/libGL.so.1 > #9 0x0de59a18 in __glXPushArrayState () from /usr/lib/libGL.so.1 and even clearer

Bug#385945: boson: crashes on singleplayer game start

2006-09-07 Thread Andreas Beckermann
Hi From the backtrace: > #7 0x0f6e1318 in __assert_fail () from /lib/tls/libc.so.6 > #8 0x0de59a18 in __glXPushArrayState () from /usr/lib/libGL.so.1 > #9 0x0de59a18 in __glXPushArrayState () from /usr/lib/libGL.so.1 and even clearer in the console log: > boson: indirect_vertex_array.c:1359:

Bug#385945: boson: crashes on singleplayer game start

2006-09-07 Thread Alexander Schmehl
Hi! * Eddy Petrisor <[EMAIL PROTECTED]> [060904 09:20]: > I couldn't since the game crashed when trying to start the game in > single player mode. Same here on my iBook. Yours sincerely, Alexander -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Cont

Bug#385945: boson: crashes on singleplayer game start

2006-09-04 Thread Eddy Petrisor
Package: boson Version: 0.12dfsg1-1 Severity: grave Justification: renders package unusable Hello, While trying to understand why the dependency on libvorbis-dev was added (bug #385189) I intended to try to "break the dependency" on the -dev package and have only the regular library package. to s