Bug#374986: tested patch, still crashes

2006-07-21 Thread Michel Dänzer
On Fri, 2006-07-21 at 17:04 +0200, Eduard Bloch wrote: > #include > * Michel Dänzer [Fri, Jul 21 2006, 04:36:46PM]: > > On Fri, 2006-07-21 at 15:05 +0200, Eduard Bloch wrote: > > > > > > > In file included from savagerender.c:138: > > > ../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h: In function >

Bug#374986: tested patch, still crashes

2006-07-21 Thread Eduard Bloch
#include * Michel Dänzer [Fri, Jul 21 2006, 04:36:46PM]: > On Fri, 2006-07-21 at 15:05 +0200, Eduard Bloch wrote: > > > > > In file included from savagerender.c:138: > > ../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h: In function > > ‘savage_flat_render_po > > ly_elts_s3d’: > > ../../../../../src/

Bug#374986: tested patch, still crashes

2006-07-21 Thread Michel Dänzer
On Fri, 2006-07-21 at 15:05 +0200, Eduard Bloch wrote: > > > In file included from savagerender.c:138: > ../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h: In function > ‘savage_flat_render_po > ly_elts_s3d’: > ../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:989: error: ‘Light’ undeclared > (fir > st us

Bug#374986: tested patch, still crashes

2006-07-21 Thread Eduard Bloch
#include * Robert Millan [Thu, Jul 20 2006, 10:33:17PM]: > > Hi Eduard, > > On Thu, Jul 20, 2006 at 10:12:34PM +0200, Eduard Bloch wrote: > > > > > > You're probably hitting a different issue then. Please try Mesa CVS or > > > at least libg11-mesa-dri from experimental. > > > > There is no lib

Bug#374986: tested patch, still crashes

2006-07-20 Thread Eduard Bloch
#include * Michel Dänzer [Mon, Jul 17 2006, 02:06:21PM]: > On Tue, 2006-07-04 at 20:12 +0200, Robert Millan wrote: > > Tried with radeon-force-some-clocks.diff, twice. One of the times I got > > much > > further (I could actualy play the game, rather than only reach the menus), > > but > > it a

Bug#374986: tested patch, still crashes

2006-07-20 Thread Robert Millan
Hi Eduard, On Thu, Jul 20, 2006 at 10:12:34PM +0200, Eduard Bloch wrote: > > > > You're probably hitting a different issue then. Please try Mesa CVS or > > at least libg11-mesa-dri from experimental. > > There is no libgl1-mesa-dri in experimental, AFAICS. There is, but: - Michel made a typ

Bug#374986: tested patch, still crashes

2006-07-18 Thread Robert Millan
On Mon, Jul 17, 2006 at 09:25:21PM +0200, Michel Dänzer wrote: > On Mon, 2006-07-17 at 19:51 +0200, Robert Millan wrote: > > > > With Mesa CVS, Xorg.log claims that direct rendering is enabled, but glxinfo > > says otherwise. > > LIBGL_DEBUG=verbose glxinfo > > should give a hint why that is. O

Bug#374986: tested patch, still crashes

2006-07-17 Thread Michel Dänzer
On Mon, 2006-07-17 at 19:51 +0200, Robert Millan wrote: > > With Mesa CVS, Xorg.log claims that direct rendering is enabled, but glxinfo > says otherwise. LIBGL_DEBUG=verbose glxinfo should give a hint why that is. -- Earthling Michel Dänzer | http://tungstengraphics.com Li

Bug#374986: tested patch, still crashes

2006-07-17 Thread Robert Millan
I forgot to mention that, in order to get Mesa CVS building, I disabled r200 driver that required a version of libdrm not yet present in debian. I suppose this shouldn't be relevant (my card is r300). -- Robert Millan My spam trap is [EMAIL PROTECTED] Note: this address is only intended for s

Bug#374986: tested patch, still crashes

2006-07-17 Thread Robert Millan
On Mon, Jul 17, 2006 at 02:06:21PM +0200, Michel Dänzer wrote: > On Tue, 2006-07-04 at 20:12 +0200, Robert Millan wrote: > > Tried with radeon-force-some-clocks.diff, twice. One of the times I got > > much > > further (I could actualy play the game, rather than only reach the menus), > > but > >

Bug#374986: tested patch, still crashes

2006-07-17 Thread Michel Dänzer
On Tue, 2006-07-04 at 20:12 +0200, Robert Millan wrote: > Tried with radeon-force-some-clocks.diff, twice. One of the times I got much > further (I could actualy play the game, rather than only reach the menus), but > it also crashed after a very short time (1/2 minutes). The second time it > ju

Bug#374986: tested patch, still crashes

2006-07-04 Thread Robert Millan
Tried with radeon-force-some-clocks.diff, twice. One of the times I got much further (I could actualy play the game, rather than only reach the menus), but it also crashed after a very short time (1/2 minutes). The second time it just crashed in the menus as usual. The X server log is also diff