[fillets-ng not starting]
On Wed, Jan 18, 2006 at 03:48:53PM +, Alyssa Milburn wrote:
> Just FYI, I'm using sid with all packages completely upgraded and I have
> exactly the same issue, so it's not just a problem with a single system.
Hmm, strange. I never was able to reproduce it on my Powe
Drat, it works fine when built from source exactly as described in
an earlier message. Can I help track this bug down any further,
somehow?
(But, thanks, at least I can play!)
- alyssa
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Just FYI, I'm using sid with all packages completely upgraded and I have
exactly the same issue, so it's not just a problem with a single system.
Will later try grabbing the source and poking at it .. I seem to remember
the mmap behaviour changed somewhat in a recent kernel release, although
I migh
severity 346102 important
tags 346102 +unreproducible
thanks
hi,
downgrading severity from grave to important, since it works on my
powerpc just fine, contradicting the initial assumption of the package
being completely broken for a release arch.
it works just fine on my ibook g3/800 running si
I'm afraid not. Enigma plays fine.
$ lua50 -e 'print "hello"'
hello
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On Fri, 2006-01-06 at 00:52 +0100, Fabio Till wrote:
> ==26489== Process terminating with default action of signal 11 (SIGSEGV)
> ==26489== Bad permissions for mapped region at address 0x0
> ==26489==at 0x0: ???
> ==26489==by 0x100C9B10: lua_open (in
> /home/jonas/Fillets/fillets-ng-0.7.3/
I needed a few more SDL developer libs and fetched the sources from a
working mirror. ;)
The result hasn't changed:
$ ./src/game/fillets
Segmentation fault
$ valgrind ./src/game/fillets
==26489== Memcheck, a memory error detector.
==26489== Copyright (C) 2002-2005, and GNU GPL'd, by Julian Sewar
On Thu, 2006-01-05 at 21:37 +0100, Fabio Till wrote:
> ==22514== Jump to the invalid address stated on the next line
> ==22514==at 0x0: ???
> ==22514==by 0x10094B20: (within /usr/games/fillets)
Ok, the is used NULL pointer somewhere.
Are you able to compile the game with debug info?
How t
$ fillets loglevel=7
Segmentation fault
$ fillets loglevel=7 sound=0
Segmentation fault
$ valgrind --num-callers=20 fillets
==22514== Memcheck, a memory error detector.
==22514== Copyright (C) 2002-2005, and GNU GPL'd, by Julian Seward et al.
==22514== Using LibVEX rev 1471, a library for dynamic
On Thu, 2006-01-05 at 18:27 +0100, Fabio Till wrote:
> The game does not start on my Mac Mini with today's etch updates (haven't
> tried before) and gives a segmentation fault.
>
Please provide more info.
What is output of:
$ fillets loglevel=7
$ fillets loglevel=7 sound=0
$ valgrind --num-calle
Package: fillets-ng
Version: 0.7.3-1
Severity: grave
The game does not start on my Mac Mini with today's etch updates (haven't tried
before) and gives a segmentation fault.
-- System Information:
Debian Release: testing/unstable
APT prefers testing
APT policy: (500, 'testing')
Architecture
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