Hello,
I received the following bug report for the debian package of
foobillard. I can reproduce the segfault on joining a game here.
gdb tells me:
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 16384 (LWP 17430)]
0x10023304 in proceed_dt (balls=0x100b1594, borders=0x10
On Thu, Aug 11, 2005 at 01:50:33PM +0200, Michael Ablassmeier wrote:
> Package: foobillard
> Version: 3.0a-2
> Severity: important
>
> hi,
>
> Foobillard's Networking modus is pretty annoying to play, it often bails
> out with the following error message during the game:
>
> shoot: handling unr
Package: foobillard
Version: 3.0a-2
Severity: important
hi,
Foobillard's Networking modus is pretty annoying to play, it often bails
out with the following error message during the game:
shoot: handling unresolved net request
or segfaults, if you try to join a game:
Fatal signal: Segmentati
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