Hi,
There's been some progress in the packaging of ufoai 2.2. Attached to
this mail is a wig and pen style debian.tar.gz archive containing the
debian dir and a quilt patch series. To build, unpack the archive and
run the get-orig-source target of debian/rules. This will build an
orig.tar by expor
On Tue, Feb 26, 2008 at 4:59 PM, Jon Dowland
<[EMAIL PROTECTED]> wrote:
> I'm happy to import a ./debian directory to the repository for you
> whilst you are going through the above process. I'll also happily apply
> patches to it (I'll read 'em first of course ;))
>
> Is the package at getdeb
On Mon, Feb 25, 2008 at 01:09:32PM +0100, Teemu Ikonen wrote:
> Ok, does one need to be a DD in order to upload the debian-dir to the
> pkg-games SVN? Any other hints to using the SVN server than in
> http://wiki.debian.org/Games/SVN ?
You can check out but not commit anonymously to the pkg-games
On Mon, Feb 25, 2008 at 01:09:32PM +0100, Teemu Ikonen wrote:
> On Sat, Feb 23, 2008 at 11:32 PM, Cyril Brulebois
> <[EMAIL PROTECTED]> wrote:
> > On 23/02/2008, Yann Dirson wrote:
> > > > Why not just using the pkg-games svn to store the debian/
> > > > directory?
> > > It's just that there is
On Mon, Feb 25, 2008 at 11:31:49AM +0100, Miriam Ruiz wrote:
> 2008/2/23, Cyril Brulebois <[EMAIL PROTECTED]>:
> > On 23/02/2008, Teemu Ikonen wrote:
> > > As for getting this game into Debian main, there seems to be still
> > > some issues with the licensing of some of the game content, mostly
>
On 25/02/2008, Miriam Ruiz wrote:
> > Note that ftpmasters are OK with that ATM, but that -legal hasn't
> > reached the same conclusion.
>
> It's the ftpmasters who are responsible for taking that decision and
> the ones who have to reach the decision. debian-legal cannot do any
> official statemen
On Sat, Feb 23, 2008 at 11:32 PM, Cyril Brulebois
<[EMAIL PROTECTED]> wrote:
> On 23/02/2008, Yann Dirson wrote:
> > > Why not just using the pkg-games svn to store the debian/
> > > directory?
> > It's just that there is a debian/ tree in upstream SVN, because I
[...]
> I see. Common situation
2008/2/23, Cyril Brulebois <[EMAIL PROTECTED]>:
> On 23/02/2008, Teemu Ikonen wrote:
> > As for getting this game into Debian main, there seems to be still
> > some issues with the licensing of some of the game content, mostly
> > the textures it seems. There's also a question about the
> > DFS
On 23/02/2008, Yann Dirson wrote:
> Damned, that's a problem - who decides ? Sounds like this would need
> a GR like for the FDL :)
FWIW, I'd assume it's OK to upload that into main, and that ftpmasters
would take appropriate actions in case something's (very) wrong with
that license. IANADD, IANA
On Sat, Feb 23, 2008 at 10:40:51PM +0100, Cyril Brulebois wrote:
> On 23/02/2008, Teemu Ikonen wrote:
> > As for getting this game into Debian main, there seems to be still
> > some issues with the licensing of some of the game content, mostly
> > the textures it seems. There's also a question abou
On 23/02/2008, Teemu Ikonen wrote:
> As for getting this game into Debian main, there seems to be still
> some issues with the licensing of some of the game content, mostly
> the textures it seems. There's also a question about the
> DFSG-freeness of the CC licenses used for the content, mentioned
On Sat, Feb 23, 2008 at 06:34:45PM +0100, Teemu Ikonen wrote:
> If someone is looking for packages of this nice game, there is source
> package of version 2.2 at
> http://www.getdeb.net/release.php?id=1947
> which builds on lenny/sid if one upgrades the build depency of
> libcurl3-dev to libcurl4-d
Hi,
If someone is looking for packages of this nice game, there is source
package of version 2.2 at
http://www.getdeb.net/release.php?id=1947
which builds on lenny/sid if one upgrades the build depency of
libcurl3-dev to libcurl4-dev. As mentioned in the previous messages to
this bug, HawkNL is no
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