I'm curious why a src:godot4 rather than keeping src:godot at 4.x and
introducing a new src:godot3? To me it makes more sense to have
src:godot track the latest stable version.
On Tue, Dec 10, 2024 at 08:33:37AM +0100, Alexandre Detiste wrote:
> So technically this would mean an new src:godot4 tha
It would confuse the BTS and might make more work for FTP-masters.
The good thing is that end users don't need to care about the src: name.
Le mar. 10 déc. 2024, 18:24, Travis Wrightsman a
écrit :
> I'm curious why a src:godot4 rather than keeping src:godot at 4.x and
> introducing a new src:
Hi,
We can have both godot3 and godot4 for Trixie, under Games Teams,
that would be the best !
(then maybe drop Godot3 after release)
Le lun. 16 sept. 2024 à 07:00, Travis Wrightsman
a écrit :
>
> Hello Games Team,
>
> I have been slowly working towards packaging Godot 4.3 now that the
> stable
So technically this would mean an new src:godot4 that will generate a
new gogod4 binary package.
Le mar. 10 déc. 2024 à 08:26, Alexandre Detiste
a écrit :
>
> Hi,
>
> We can have both godot3 and godot4 for Trixie, under Games Teams,
> that would be the best !
>
> (then maybe drop Godot3 after rel
Hello Games Team,
I have been slowly working towards packaging Godot 4.3 now that the
stable release is out.
I'm relatively new to Debian packaging and this is a major version
bump so I'm hoping you all could guide me towards something worth
uploading :)
I created an MR [0] in Salsa with the cur
5 matches
Mail list logo