Hello,
Seeing that this ITP is dead for some time already, what has happened with it?
I'd love to see the godot engine in Debian.
Thanks a lot,
est
Sorry about the spam, I see it is already inside unstable:
https://packages.debian.org/sid/libopenal1
04.06.2015, 16:11, "e est" :
> What is the further progress for getting 1.16 into unstable at least?
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What is the further progress for getting 1.16 into unstable at least?
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Sorry, got the version wrong in my last comment: the version is not 0.16.0, but
1.16.0. I confirm the crash to be fixed for the version 1.16.0. In fact I've
started my bisect with that version and 0.15.1, to get to that commit.
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As I also noted on the launchpad bug, I've found the commit that fixes my issue:
"Avoid an underflow in the SSE mixers if BufferSize is less than 4"
http://repo.or.cz/w/openal-soft.git/commit/564a1822595e287cf808ea63a03d96719e3cc7b4
Also, the issue is already fixed in 0.16.0. Can you update the p
Package: libopenal1
Version: 1:1.15.1-5
When I'm enabling sound with Minetest, a game that uses libopenal, minetest
crashes. I've found out that when I compile libopenal with disabled SSE
support, the crash isn't reproducible anymore.
Could you disable SSE support until upstream has fixed SSE su
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