Hi,
Sorry, I missed the answer to this bug and remembered that I have
created it.
Indeed, the graphics card had not enough memory. I think, it changed at
a given point in time to need more memory.
I have a new card now and it works.
Sorry for this bug message!
Wolfram
I can run "the long dark" in OpenGL mode, using "-force-glcore" as
start parameter. In this mode, the game runs.
If I omit this parameter, it tries to use Vulkan and crashes.
Hi,
I have another game, that uses Vulkan natively. I have played it a
couple of weeks before, it worked flawlessly. Now it crashes into a
black screen, freezes and sends out of memory messages...
Best regards
Wolfram
Package: ardour
Version: 1:6.5.0+ds0-1
Severity: important
X-Debbugs-Cc: mrthehowlingw...@gmail.com
Dear Maintainer,
I run Ardour and record some midi tracks. After using those, the program can
get into a state that does not allow to stop the playing.
The workaround is to save the session and re
ng flag to the command line:
--noise-shaping=1
For now this improves the situation a lot for me and I'd like to pass
this information on.
--
Wolfram Wagner
Joint Administration
Information Services & Technology
Head of IST Support INF
Campus E1 4
66123 Saarbrücken
Tel.: +49-681/9325
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