> The "full version" is playable on Sarge when taken from upstream CVS.
> How about the Shareware version (or what do you mean by "full version")?
There is no difference between the full retail version and the
shareware version, it is just a compile switch that allows the loading
of more wad files
> However, do you consider the game playable?
The full version of the game was playable on Sarge without issues
(32-bit compiled from upstream CVS). The breakage seemed to happen
when compiled on an Etch system (if that's helpful) this is both the
Debian package and Upstream's CVS.
> I am CCing t
"The proper solution would be to find the code that does this, and remove it."
That is incorrect, the engine will not build with that code removed.
The proper fix is to rebuild the engine with debugging turned off
(e.g. use the -DNDEBUG compile flag).
The new upstream version does not appear to
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