Package: armagetron
Version: 0.2.7.0-1
Severity: minor
armagetron provides a debian menu system entry with no hints. this contributes
to an extremely large Games/Arcade menu. providing hints helps
alleviate this problem. viable hints include 3D, Racing, Multiplayer,
Tron.
-- System Information:
Package: scorched3d
Version: 38.1-2
Severity: minor
the file /usr/lib/menu/scorched3d includes the following line:
hints="3D artillery game similar to Scorched Earth"
this seems to have been created by someone unfamiliar with the menu
system's hint functionality. hints should be individual keyw
I have a hunch regarding this bug. I do not have the programming
expertise neccessary to confirm it, but perhaps it could spur someone
in the right direction. The docs indicate a sqrt is involved in the
selection of the optimal arrangement. This would seemingly result in
one menu being 10 items
Package: trophy
Version: 1.1.3-2
Severity: wishlist
trophy provides a debian menu system entry with no hints. this contributes
to an extremely large Games/Arcade menu. providing hints helps
alleviate this problem. viable hints include Overhead, Racing, 2D.
-- System Information:
Debian Release
Package: solarwolf
Version: 1.5-1
Severity: wishlist
solarwolf provides a debian menu system entry with no hints. this contributes
to an extremely large Games/Arcade menu. providing hints helps
alleviate this problem. viable hints include Overhead, 2D, Joystick.
-- System Information:
Debian R
Package: acm
Version: 5.0-19
Severity: wishlist
acm provides a debian menu system entry with no hints. this contributes
to an extremely large Games/Arcade menu. providing hints helps
alleviate this problem. viable hints include 3D, Flight Sim.
-- System Information:
Debian Release: 3.1
APT p
Package: geki3
Version: 1.0.3-4
Severity: wishlist
geki3 provides a debian menu system entry with no hints. this
contributes to an extremely large Games/Arcade menu. providing hints
helps alleviate this problem. viable hints include Shooter, Side Scroller,
Space.
-- System Information:
Debian R
Package: overkill
Version: 0.16-7
Severity: wishlist
overkill provides a debian menu system entry with no hints. this contributes
to an extremely large Games/Arcade menu. providing hints helps
alleviate this problem. viable hints include 2D, Console, Side Scroller,
Shooter, Multiplayer.
-- Sys
Package: koules
Version: 1.4-11
Severity: wishlist
koules provides a debian menu system entry with no hints. this contributes
to an extremely large Games/Arcade menu. providing hints helps
alleviate this problem. viable hints include X, 2D.
-- System Information:
Debian Release: 3.1
APT prefe
Package: abuse
Version: 1:0.7.0-1
Severity: wishlist
the abuse package provides a debian menu system entry with no hints.
this contributes to an extremely large Games/Arcade menu. providing
hints helps alleviate this problem. viable hints include 2D, Shooter,
SideScroller.
-- System Information
Package: openbox
Version: 3.2-7
Severity: normal
when using update-menus to recreate my Debian menu for openbox, the
openbox menu-method discards submenus with the same name as normal menu
items. in particular, the "Apps/Graphics/Bitmap/The Gimp" entry is
missing, along with its entire submenu, b
I would like to clarify that this bad behavior was seen only when
slidentd was automatically scheduled for removal while installing a
conflicting package (one of a number of other ident daemons). If
slidentd is removed alone then it prefixes its inetd.conf entry with
#OFF# (or something to that ef
Package: slidentd
Version: 1.0.0-1
Severity: normal
when slidentd is uninstalled it does not remove its entry from
/etc/inetd.conf which causes the next identd installed to be unable to
add its own entry. manually fixing this inconsistency is trivial but
annoying.
-- System Information:
Debian R
13 matches
Mail list logo