The latest stable version of QtXlxs is 1.4.6 and prepelease of 1.4.7 is
published now. Probably updating to latest stable may be important.
—
WBW, Alex
Hi!
2017-05-03 6:44 GMT+07:00 Pascal Gervais :
> Tue, 2 May 2017 15:09:55 +0700
> Alexander Wolf wrote:
>
> > Please show log after
> >
> > stellarium --dump-opengl-details
>
> Hi,
>
> Log file attached.
>
> My system does not meet the minimum requ
Please show log after
stellarium --dump-opengl-details
--
With best regards, Alexander
Hi!
2017-05-02 14:43 GMT+07:00 Tomasz Buchert :
> On 01/05/17 20:59, Pascal Gervais wrote:
> > Detected: OpenGL "2.1"
> > Driver version string: "2.1 Mesa 13.0.6"
> > GL vendor is "Intel Open Source Technology Center"
> > GL renderer is "Mesa DRI Intel(R) G33 "
> > GL Shading Language version is
Hi!
2016-07-04 1:03 GMT+07:00 Paul Gevers :
> Package: stellarium
> Version: 0.14.3-1
> Severity: minor
> Tags: upstream
>
> Last year at Debconf, Ginggs and me found a nice little bug in
> Stellarium. This year we came to the subject again and to our shame
> found that we didn't even report this
Hi all!
2015-12-22 17:40 GMT+06:00 Tomasz Buchert :
> On 21/12/15 21:31, Sune Vuorela wrote:
> > Source: stellarium
> > Version: 0.14.1-1
> > Severity: important
> >
> > Dear Maintainer,
> >
> > Hi
> >
> > QtQuick1 is going away real soon now. I can't figure out how stellarium
> > is actually usi
Hi!
2015-10-31 19:09 GMT+06:00 Chris Lamb :
> Source: stellarium
> Version: 0.13.3-2
> Severity: serious
> Justification: fails to build from source
> User: reproducible-bui...@lists.alioth.debian.org
> Usertags: ftbfs
> X-Debbugs-Cc: reproducible-bui...@lists.alioth.debian.org
>
> Dear Maintaine
>
> On a high-DPI display, with Xft.dpi set to a large value, stellarium
> does not scale up the fonts in its rendering window to match, making
> them unreadably small. Please scale these fonts up based on Xft.dpi.
Hi!
I disagree - it's not a bug, because Stellarium has option in config.ini
file
Hi!
2015-06-14 17:11 GMT+06:00 Paweł T. Jochym :
> The program hangs solid after moving forward in time by speeding up time.
> To reproduce speed up time to some hours/s and wait for few wirtual days
> to pass. The display hangs and tho load goes to 100%.
>
>
I can't reproduce an issue. Can you g
Hi!
2015-01-23 22:54 GMT+06:00 Martin Ziegler <
zieg...@email.mathematik.uni-freiburg.de>:
> Package: stellarium
> Version: 0.13.1-1
> Severity: normal
>
> If I start stellarium with the option "--screenshot-dir ~/foo",
> the directory ~/foo is used for screenshots, but the
> default screenshot d
I think this bug report can be closed.
--
With best regards, Alexander
Hi!
Some changes from upstream report.
2014-08-30 22:10 GMT+07:00 B :
>
> Night mode should also be configurable (RGB would be good:) or at least
> available in green & dark gray.
>
Status for this part: Won't fix.
> Long details (upper left text block when clicking an object) is almost
>
I filled the feature request:
https://bugs.launchpad.net/stellarium/+bug/1363585
--
With best regards, Alexander
Hi!
2014-08-30 22:10 GMT+07:00 B :
> As I didn't browse the code, I don't know if this is even possible.
>
> However, it would be nice to be able to manually (automagically?) lower
> FPS (and CPU). eg: on my laptop, stellarium take almost 1 core out of 4
> 100% of the time, which is annoying
This is very odd, because OpenGL 3.0 contains OpenGL Shading Language 1.30
and on this parameters Stellarium should work with guarantees.
--
With best regards, Alexander
Very odd hypothesis: are you have installed libqt4-opengl ?
--
With best regards, Alexander
Hi!
2014-08-18 18:41 GMT+07:00 Martin Ziegler <
zieg...@email.mathematik.uni-freiburg.de>:
> My computer is a Lenovo T510. Stellarium's stderr gives
>
>
> OpenGL versions supported: "1.1, 1.2, 1.3, 1.4, 1.5, 2.0,
> 2.1"
> Driver version string: "2.1 Mesa 10.2.5"
> GL vendor is "Intel Ope
Hi!
2014-08-18 13:21 GMT+07:00 Martin Ziegler <
zieg...@email.mathematik.uni-freiburg.de>:
> Package: stellarium
> Version: 0.13.0-2
> Severity: grave
> Justification: renders package unusable
>
> stellarium 0.13.0-1 and 0.13.0-2 fail to start. The program hangs
> after output
>
> "Intializing
>
> > Thanks a lot for this!
> > However, this is VERY weird since in theory stellarium 0.13 uses Qt5!
> > Moreover, as I just checked, on some architectures libqt4-opengl is
> > installed as a dependency, but not on amd64:
> > https://packages.debian.org/sid/stellarium
> >
> > Why would a Qt5 appl
I confirmed it and I filled bug report in upstream:
https://bugs.launchpad.net/stellarium/+bug/1350669
--
With best regards, Alexander
Copy from mainstream bug report.
Stellarium can reproduce sound (and video) via Qt's phonon but not on all
possible hardware. This feature was introduced for real planetariums for
demonstration of educational programs, and, of course, sound support
doesn't related to "sounds of stars". Right now S
2013/7/5 Tomasz Buchert
> Hmm,
> when I try stellarium over RDP (localhost) using xrdp (as the original
> bug report describes), I don't get OpenGL, and clearly
> I have OpenGL in my normal X-window system. As I said, I'm not expert
> on X and OpenGL, but it seems to me that X server has to provi
Hi!
If remote host supports OpenGL then Stellarium can be running via RDP/VNC
without problem (I think it will be not very fast).
--
With best regards, Alexander
Hi Tomasz!
2012/6/19 Tomasz Buchert :
> somehow your e-mail didn't make it to the bug tracker. Anyway,
> I think that the stellarium-stars package(s) could download the
> star packs from sf.net during installation instead of literally
> packaging them:
> ttf-mscorefonts-installer package is u
Hi!
Additional stars catalogs for Stellarium have size is over 1 Gb - it's
huge size for deb packages. Maybe good idea will be packed catalog 4
and 5 (summary size approximate 63 Mb). More correct names for this
package will be stellarium-stars instead name stallarium-data-more.
--
With best reg
Package: icedove
Version: 2.0.0.19-1
Followup-For: Bug #488970
I create some filters for my IMAP account, with move messages to other IMAP
folders based on headers. One I created which has to match both a "From" and
"To or CC" header does work, but I created a number with a custom header
("List
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