On Friday, 6 September 2013 at 10:35:15 UTC, Iain Buclaw wrote:
On 6 September 2013 10:15, eles wrote:
On Friday, 6 September 2013 at 07:55:39 UTC, Iain Buclaw wrote:
On 6 September 2013 08:32, eles wrote:
On Thursday, 5 September 2013 at 23:49:18 UTC, Ramon wrote:
I'll have to give it a t
On 6 September 2013 10:15, eles wrote:
> On Friday, 6 September 2013 at 07:55:39 UTC, Iain Buclaw wrote:
>>
>> On 6 September 2013 08:32, eles wrote:
>>>
>>> On Thursday, 5 September 2013 at 23:49:18 UTC, Ramon wrote:
>>
>> In today's gdc implementation (back then I believe that was for D1) -
>>
On Friday, 6 September 2013 at 07:55:39 UTC, Iain Buclaw wrote:
On 6 September 2013 08:32, eles wrote:
On Thursday, 5 September 2013 at 23:49:18 UTC, Ramon wrote:
In today's gdc implementation (back then I believe that was for
D1) -
you'd have to use -fno-emit-moduleinfo (maybe I should rever
On 6 September 2013 08:32, eles wrote:
> On Thursday, 5 September 2013 at 23:49:18 UTC, Ramon wrote:
>>
>> On D's, and in particular GDC's, way to conquer the world there will
>> evidently be many newbies to notice D, look at it, be drawn to it (and be
>> happily trapped).
>>
>> I am such a newbie
On 6 September 2013 08:34, Ramon wrote:
> On Friday, 6 September 2013 at 07:02:56 UTC, Iain Buclaw wrote:
>>
>>
>> Dynamic arrays are just structs with a length and ptr field. So when
>> you invoke '.length' in the debugger you aren't calling a method, you
>> are just retrieving the type's field
On Thursday, 5 September 2013 at 23:49:18 UTC, Ramon wrote:
On D's, and in particular GDC's, way to conquer the world there
will evidently be many newbies to notice D, look at it, be
drawn to it (and be happily trapped).
I am such a newbie and the idea behind this thread is to
collect all the
On Friday, 6 September 2013 at 07:02:56 UTC, Iain Buclaw wrote:
Dynamic arrays are just structs with a length and ptr field.
So when
you invoke '.length' in the debugger you aren't calling a
method, you
are just retrieving the type's field value.
Currently, the only fancy thing the gdb does
On 6 September 2013 01:59, Ramon wrote:
> On Thursday, 5 September 2013 at 23:58:06 UTC, H. S. Teoh wrote:
>
> Thanks and
>
>
>> @Iain: on that note, it looks like gdb thinks it's debugging C++, but D
>> doesn't have anything called 'operator[]'. It would be Really Nice if we
>> could somehow coax
On 6 September 2013 00:56, H. S. Teoh wrote:
>
> @Iain: on that note, it looks like gdb thinks it's debugging C++, but D
> doesn't have anything called 'operator[]'. It would be Really Nice if we
> could somehow coax gdb to use opIndex instead (though it doesn't really
> help in the case of dyn ar
On Fri, Sep 06, 2013 at 02:59:30AM +0200, Ramon wrote:
> On Thursday, 5 September 2013 at 23:58:06 UTC, H. S. Teoh wrote:
>
> Thanks and
>
> >@Iain: on that note, it looks like gdb thinks it's debugging C++, but
> >D doesn't have anything called 'operator[]'. It would be Really Nice
> >if we coul
On Thursday, 5 September 2013 at 23:58:06 UTC, H. S. Teoh wrote:
Thanks and
@Iain: on that note, it looks like gdb thinks it's debugging
C++, but D
doesn't have anything called 'operator[]'. It would be Really
Nice if we
could somehow coax gdb to use opIndex instead (though it
doesn't really
On Fri, Sep 06, 2013 at 01:49:17AM +0200, Ramon wrote:
> On D's, and in particular GDC's, way to conquer the world there will
> evidently be many newbies to notice D, look at it, be drawn to it
> (and be happily trapped).
>
> I am such a newbie and the idea behind this thread is to collect all
> t
On D's, and in particular GDC's, way to conquer the world there
will evidently be many newbies to notice D, look at it, be drawn
to it (and be happily trapped).
I am such a newbie and the idea behind this thread is to collect
all the issues, quirks and nuisances a newbie might encounter.
Pleas
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