Re: [CsMain] Thanks for the experience

2017-06-09 Thread Lance Zimmerman (Purple)
Sweet. Sure, why not. Always willing to help a fellow dev. Sent from Mail for Windows 10 CU From: James Sager Sent: Friday, June 9, 2017 6:28 PM To: CS developers and users list Subject: Re: [CsMain] Thanks for the experience I finished a game in just three weeks in Unity.  It is a game like

Re: [CsMain] Thanks for the experience

2017-06-09 Thread James Sager
t; > > > Sent from Mail for Windows 10 CU > > > > *From: *James Sager > > *Sent: *Monday, June 5, 2017 10:58 PM > *To: *crystal-main@lists.sourceforge.net > > *Subject: *[CsMain] Thanks for the experience > > > > Hello, > > > > I never rel

Re: [CsMain] Thanks for the experience

2017-06-05 Thread Lance Zimmerman (Purple)
Sent: Monday, June 5, 2017 10:58 PM To: crystal-main@lists.sourceforge.net Subject: [CsMain] Thanks for the experience Hello, I never released a game in CrystalSpace, but all you guys were helpful and supportive.   My fighter game is not bad as it is, but it requires everyone to be port forwarded

[CsMain] Thanks for the experience

2017-06-05 Thread James Sager
Hello, I never released a game in CrystalSpace, but all you guys were helpful and supportive. My fighter game is not bad as it is, but it requires everyone to be port forwarded due to its p2p protocol. I think p2p will be the way of the distant future especially when ipv6 comes out as the stand