Sweet. Sure, why not. Always willing to help a fellow dev.
Sent from Mail for Windows 10 CU
From: James Sager
Sent: Friday, June 9, 2017 6:28 PM
To: CS developers and users list
Subject: Re: [CsMain] Thanks for the experience
I finished a game in just three weeks in Unity. It is a game like
t;
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> Sent from Mail for Windows 10 CU
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> *From: *James Sager
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> *Sent: *Monday, June 5, 2017 10:58 PM
> *To: *crystal-main@lists.sourceforge.net
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> *Subject: *[CsMain] Thanks for the experience
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> Hello,
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> I never rel
Sent: Monday, June 5, 2017 10:58 PM
To: crystal-main@lists.sourceforge.net
Subject: [CsMain] Thanks for the experience
Hello,
I never released a game in CrystalSpace, but all you guys were helpful and
supportive. My fighter game is not bad as it is, but it requires everyone to
be port forwarded
Hello,
I never released a game in CrystalSpace, but all you guys were helpful and
supportive. My fighter game is not bad as it is, but it requires everyone
to be port forwarded due to its p2p protocol. I think p2p will be the way
of the distant future especially when ipv6 comes out as the stand