1. build your own project, too, in separate build trees for debug and
release
2. if all your dependencies' are prepared to provide debug and release libs
simultanously (like Poco) you can build them in separate trees (however not
neccessary) but set CMAKE_INSTALL_PREFIX and CMAKE_PREFIX_PATH to the
"John Barbero Unenge" wrote:
>
> I'm tearing my hair out about how to include thrid party libraries in my
cmake project. Currently I build Poco and a bunch of others that all
generate their respective Config.cmake which I use with
find_package. I have a wrapping build script that builds all of my
I'm tearing my hair out about how to include thrid party libraries in my
cmake project. Currently I build Poco and a bunch of others that all
generate their respective Config.cmake which I use with
find_package. I have a wrapping build script that builds all of my
dependencies and package them sepa