On Friday 23 April 2010, Magnus Therning wrote:
> Does INSTALL( FILES ... ) have the same limitations regarding the location
> of the commands that generate the files in question as ADD_CUSTOM_COMMAND(
> ... DEPENDS ... ) has?
>
> That is, proper dependencies for the files given to INSTALL will onl
Does INSTALL( FILES ... ) have the same limitations regarding the location of
the commands that generate the files in question as ADD_CUSTOM_COMMAND( ...
DEPENDS ... ) has?
That is, proper dependencies for the files given to INSTALL will only be
generated when the files are the output of a custom
On Fri, Apr 4, 2008 at 8:58 PM, MD or MD <[EMAIL PROTECTED]> wrote:
>
>- And the last, I don´t know hot to use cmake in this example with
> gtk:
>
There is unfortunately no standardized FindGTK2.cmake module shipped with
CMake. You'll need to find one online, copy it to your source tree
> -And I don´t know how to use it in a sdl proyect, like in the
> following example:
> #include
> #include "SDL.h"
>
> int main(int argc, char *argv[])
> {
> if ( SDL_Init(SDL_INIT_AUDIO|SDL_INIT_VIDEO) < 0 )
>
Hi!
I´ve been looking for more information and easy examples in order to
learn and practise Cmake but I´ve some questions:
-I don´t know how to use Cmake in a proyect built by several files,
ex: (main.c, functions.c and functions.h)
-And I don´t know how to use it in a sdl proyec
Hi,
I am trying to convert my group's existing Visual Studio project to using
CMake to support multiple platform development. For that purpose I am trying
to get Visual Studio solutions and project files to be as similar as
possible to the ones my group is currently using so that the transition