No, this is the documentation. You should read it. And then, for
examples, take a look at the many open-source CMake-based projects, such
as CMake itself, ParaView, KDE, FreeFOAM, Compiz, Slicer, etc. Looking
"harder" usually involves using Google/Bing/Yahoo/...
You have to understand that everybo
Hej!
I'm so sorry to say, but on that page is not a single example...
Jakob
execute_process requires the COMMAND keyword.
http://cmake.org/cmake/help/cmake-2-8-docs.html#command:execute_process
I think you should start looking around a little harder for some
examples and documentation
execute_process requires the COMMAND keyword.
http://cmake.org/cmake/help/cmake-2-8-docs.html#command:execute_process
I think you should start looking around a little harder for some examples
and documentation before asking more about "how do I run a cmake script" on
this list.
Thanks,
David
Your syntax is wrong:
http://www.cmake.org/cmake/help/cmake-2-8-docs.html#command:execute_process
execute_process (COMMAND ${command1} ...)
tyler
On Mon, May 2, 2011 at 11:50 AM, David Doria wrote:
> On Mon, May 2, 2011 at 2:27 PM, Tyler wrote:
>> You could use -D flags (cmake -Dvar=value -P
On Mon, May 2, 2011 at 2:27 PM, Tyler wrote:
> You could use -D flags (cmake -Dvar=value -P script.cmake).
That seems reasonable. I tried it:
CMakeLists.txt
-
cmake_minimum_required(VERSION 2.6)
PROJECT(Test)
ENABLE_TESTING()
ADD_EXECUTABLE(Test1 Test1.cxx)
ADD_EXECUTABLE(Test2 Tes
You could use -D flags (cmake -Dvar=value -P script.cmake).
On Mon, May 2, 2011 at 11:07 AM, David Doria wrote:
> On Mon, May 2, 2011 at 1:57 PM, David Cole wrote:
>> script.cmake:
>> execute_process(x)
>> execute_process(y)
>>
>> CMakeLists.txt:
>> add_test(NAME MyTest COMMAND ${CMAKE_COMMAND}
On Mon, May 2, 2011 at 1:57 PM, David Cole wrote:
> script.cmake:
> execute_process(x)
> execute_process(y)
>
> CMakeLists.txt:
> add_test(NAME MyTest COMMAND ${CMAKE_COMMAND} -P
> ${CMAKE_CURRENT_SOURCE_DIR}/script.cmake)
>
> Or, configure the script into the build tree if you need variable value
script.cmake:
execute_process(x)
execute_process(y)
CMakeLists.txt:
add_test(NAME MyTest COMMAND ${CMAKE_COMMAND} -P
${CMAKE_CURRENT_SOURCE_DIR}/script.cmake)
Or, configure the script into the build tree if you need variable values
from the CMakeLists.txt file and then reference the configured co
On Mon, May 2, 2011 at 1:31 PM, David Cole wrote:
> If it's supposed to be "one test" from ctest's point of view, you should
> write a script that makes 2 execute_process calls, and run the script as the
> add_test command.
I tried to write a function that runs to executables, and add that
functi
If it's supposed to be "one test" from ctest's point of view, you should
write a script that makes 2 execute_process calls, and run the script as the
add_test command.
On Mon, May 2, 2011 at 1:25 PM, Tyler wrote:
> I believe tests can have dependencies. Failing that, you can use the
> COST prop
I believe tests can have dependencies. Failing that, you can use the
COST property to control test execution order.
hth,
tyler
On Mon, May 2, 2011 at 10:18 AM, David Doria wrote:
> I am trying to run an executable that produces an output image, then
> compare this image to a baseline using a sep
I am trying to run an executable that produces an output image, then
compare this image to a baseline using a separate Compare executable.
Is it possible to do this in a single add_test command? I tried
separating the two executables with a semicolon, but that doesn't seem
to work.
add_executable
12 matches
Mail list logo