Re: [CMake] CMake based package manager

2016-01-11 Thread Nicholas Braden
Hh, sorry, I should have found that myself! This definitely looks interesting, and I agree that not requiring an external program like Biicode is a good idea. Thanks for sharing this, I will try it out when I have time :) On Mon, Jan 11, 2016 at 7:40 AM, Cristian Adam wrote: > On Mon, Jan 11, 201

Re: [CMake] CMake based package manager

2016-01-11 Thread Ruslan Baratov via CMake
On 11-Jan-16 18:42, Cristian Adam wrote: Ruslan Baratov via CMake writes: Hi, I'm developing a project that is a kind of wrapper of ExternalProject_Add and allow it to be more reusable. User interface is quite simple. For anybody interested, here is a github project: * https://github.com/ru

Re: [CMake] CMake based package manager

2016-01-11 Thread Cristian Adam
On Mon, Jan 11, 2016 at 2:33 PM, Nicholas Braden wrote: > Doesn't biicode already fill this role? Biicode seems to work well > enough for me, anyway. > > Biicode is dead. There is a comparison with biicode here: https://github.com/ruslo/hunter/issues/54 Having only CMake as a dependency is awes

Re: [CMake] CMake based package manager

2016-01-11 Thread Nicholas Braden
Doesn't biicode already fill this role? Biicode seems to work well enough for me, anyway. On Mon, Jan 11, 2016 at 5:42 AM, Cristian Adam wrote: > Ruslan Baratov via CMake writes: > >> >> Hi, >> >> I'm developing a project that is a kind of wrapper of >> ExternalProject_Add and >> allow it to be

Re: [CMake] CMake based package manager

2016-01-11 Thread Cristian Adam
Ruslan Baratov via CMake writes: > > Hi, > > I'm developing a project that is a kind of wrapper of > ExternalProject_Add and > allow it to be more reusable. User interface is quite simple. > > For anybody interested, here is a github project: > > * https://github.com/ruslo/hunter Recently p

[CMake] CMake based package manager

2014-06-23 Thread Ruslan Baratov via CMake
Hi, I'm developing a project that is a kind of wrapper of ExternalProject_Add and allow it to be more reusable. User interface is quite simple. For example adding Boost: hunter_add_package(Boost COMPONENTS system filesystem) find_package(Boost REQUIRED system filesystem) ... or GTest