Re: [CMake] Is anyone working on a FASTBuild Generator?

2014-10-28 Thread fungos
Yes, some weeks ago I was interested in this too, I've contacted the author and proposed to do some work on this, but then I got blocked for other reasons and had to go with Ninja+SN-DBS. Anyway, this talk may help me with politics here and maybe I can regain traction on FASTBuild. Otherwise, I've

Re: [CMake] CMake, armcc and Ninja workarounds and problems

2014-10-28 Thread fungos
I agree with your review and I agree that there are plenty of problems to be able to get everything working correctly. I would like to warn you and point to an issue about the use of --depend_format=unix: https://github.com/martine/ninja/issues/794 Also, I've got around the .obj.d problem patchi

[CMake] Adding a new language for a multiple language project - CMAKE_AR problem(?)

2014-10-27 Thread fungos
ing like CMAKE__AR and others existed, we would be able to do more complex things for example (enabling the use of < > variables). All this is only hypothetical and I'm using this to understand better CMake and try to map how I can _implement_ _new_ languages and toolsets to use with our

Re: [CMake] Link step more than once

2014-09-11 Thread fungos
IES LINK_FLAGS "/Special /Flags /For /B") > > > - Chuck > > On Thu, Sep 11, 2014 at 2:09 PM, fungos wrote: > >> Ok, but will this _recompile_ the sources for each target? We must use >> the same generated object files for the two outputs, the only difference >

Re: [CMake] Link step more than once

2014-09-11 Thread fungos
ame > source files but have different linker flags. > > On Thu, Sep 11, 2014 at 12:53 PM, fungos wrote: > > Yes, we can say that.. in reality I need two outputs for a single target, > > but these outputs are generated almost exactly with just 2 different > linker > >

Re: [CMake] Link step more than once

2014-09-11 Thread fungos
get? > > On Thu, Sep 11, 2014 at 10:45 AM, fungos wrote: > > Hi, > > > > How can I create two linker steps with different flags for the same > target > > at the same build? > > > > Example: > > > > target: X > > link: linker.exe

[CMake] Link step more than once

2014-09-11 Thread fungos
Hi, How can I create two linker steps with different flags for the same target at the same build? Example: target: X link: linker.exe libs_for_a linker_flags_for_a -o A/X.bin link: linker.exe libs_for_b linker_flags_for_b -o B/X.bin Thanks -- Powered by www.kitware.com Please keep

[CMake] Game developers using CMake? Is CMake viable for this industry? Experiences?

2014-09-04 Thread fungos
Hello everyone, I really hope to get some response to this email :) I'm evaluating a build system to manage some big projects in a game studio from a very known game company. We develop and have projects for PC, PS3, PS4, Xbox 360, Xbox One, Nintendo WiiU, Nintendo 3DS and Nintendo Wii. Recentl

[CMake] Problem creating a Platform with Unix Makefiles (on windows)

2014-09-03 Thread fungos
Hello, I'm trying to create a new platform (closed for game dev) and I got it working with Ninja generator, but when I try to use Unix Makefiles generator it will give the output at and of the email. Yup, Unix Makefiles on Windows, that is correct and it works if I use toolchain overrides in the C