I'm using CMAKE_PREFIX_PATH to specify some custom search paths. How can I
make cmake search its default paths BEFORE searching my custom paths?___
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Thanks, that works. My first guess at how it should work
was COMPILE_DEFINITIONS_OPTIMIZED.
--- On Wed, 11/18/09, Tyler Roscoe wrote:
From: Tyler Roscoe
Subject: Re: [CMake] question about COMPILE_DEFINITIONS_RELEASE
To: "Kenneth Riddile"
Cc: cmake@cmake.org
Date: Wednesday, N
I'm using cmake to generate projects for Visual Studio 9. I've noticed that
when I use COMPILE_DEFINITIONS_RELEASE to add a preprocessor directive, it's
only added to the "Release" configuration in the Visual Studio project, and not
the "MinSizeRel" and "RelWithDebInfo" configurations. How can
witch back and forth between device and simulator building
in XCode, just like I can with
a hand-spun project.
-Kenny Riddile
--- On Fri, 7/10/09, Bill Hoffman wrote:
From: Bill Hoffman
Subject: Re: [CMake] CMAKE_OSX_SYSROOT being ignored?
To: "Kenneth Riddile"
Cc: cmake@cmake.org
Sorry all...I am indeed using CMAKE_OSX_SYSROOT. I just made a typo when
writing my original post. So what else might I be doing wrong?
--- On Fri, 7/10/09, Bill Hoffman wrote:
From: Bill Hoffman
Subject: Re: [CMake] CMAKE_OSX_SYSROOT being ignored?
To: "Kenneth Riddile"
Cc: cmake
Hi,
I'm using CMake 2.6.4 to generate xcode projects for iphone apps. I have
nearly everything working, except that my specified setting for
CMAKE_OSX_SYSROOT is being ignored in favor of the "Current OS" setting. I am
specifying it like this:
set(CMAKE_OSX_ROOT iphoneos2.1)
from looking at th
This has probably already been brought up, but I'm new here :) Will CMake
support generating xcode projects for iphone/iphone-simulator targets in the
near future? We currently use CMake for every target we support except iphone.
Instead, we manually maintain xcode projects for each of our st