gt;
> On Jul 2, 2008, at 1:47 PM, Sean McBride wrote:
>
>> On 7/2/08 12:37 PM, Eric Torstenson said:
>>
>>> Is there any cmake functionality to aid with targeting tiger from
>>> leopard machines (with xcode 2.5 installed)
>>
>> Do you have both
Is there any cmake functionality to aid with targeting tiger from leopard
machines (with xcode 2.5 installed)
_
Don't get caught with egg on your face. Play chicktionary!
http://club.live.com/chicktionary.aspx?icid=chick_wlhmtextli
Hi All,
I'm running an application that uses a handful of semi-standard
libraries (freetype, libpng, zlib). Before I switched over to cmake, I
was linking to the static version of those libraries, and my app seemed
to run fine on machines as long as it was a recent version of linux.
However,
Hi All,
I am performing out of source builds, and trying to use the CWD to place
my binaries. I am using CMAKE_CACHEFILE_DIR to get that directory, which
seems to be correct, but it seems to behave rather strangely.
On the first time I run CMake, it reads properly when I display it using
MES
ithout WIN32 (the current one is just too big to run
on my laptop under parallels). After thinking about it a bit, I'm using
some prebuilt stuff and some that I compiled with MSYS and MingW. I am
pretty sure that this sort of mishmash is a recipe for disaster, without
the WIN32 bein
Hi all,
This is pretty weird, and most certainly due to the complex arrangement
of the system I'm compiling things on.
First, I'm building the application using parallels running msys. The
machine it's ultimately running on is a macbook pro, which has wxWidgets
installed on as well.
When I
configure, where you
allow the user to specify
where the script is run (such as cd build-dbg; ../configure) I tried
doing this, but it didn't have
any effect on the make scripts and object code paths.
thanks!
eric
Eric Torstenson wrote:
Hi All,
I'm compiling my application on 4 pla
Hi All,
I'm compiling my application on 4 platforms (linux 32 bit, linux 64 bit,
windows and mac) I would like to use my linux source tree for all of
them without having to recompile the whole thing each time I change from
one platform to the next.
Is there a way to do that? I looked at CMAK
Hi Miguel,
Well, with this in mind, I did a bit of playing, and decided that the
problem wasn't so much that FindwxWidgets.cmake needed to be changed,
but instead, I was calling it incorrectly.
What I had to do was as follows:
SET (wxWidgets_USE_LIBS aui richtext adv html core xml base xrc q
That did the trick (editing the FindwxWidgets.cmake)
Thanks so much!
eric
Alan W. Irwin wrote:
To see what is going on, check the FindwxWidgets.cmake file. For
example,
on my Debian testing system with CMake 2.4.8, that file is located at
/usr/share/cmake-2.4/Modules/FindwxWidgets.cmake. The
I managed to find the ultimate cause of manual assignment using
wx-config and CMAKE_CXX_FLAGS. This is what I was trying to do
originally, but never had a successful link. This is directly calling
"wx-config" myself, and then attempting to pass the results to the
linker call.
When I add them
Hi All,
I've been struggling to get my gui application to compile and link using
CMake (the command line version went easily enough) and I think it's
time to ask for some help.
I'm using version 2.8.6 of wx-widgets, and my old makefiles compiled and
linked the application just fine. However,
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