ld help me. (Of course, I need examples too.)
Just sayin'.
Best,
- Jake -
On 15-12-18 04:02 PM, DJ wrote:
I have only very recently encountered the need to use cmake. It seems
this need came all at once out of the blue.
It appears to me that there is a general perception that good
I have only very recently encountered the need to use cmake. It seems
this need came all at once out of the blue.
It appears to me that there is a general perception that good tutorial
material is in short supply. I have followed various tutorials that are
available online and find them less t
On 15-12-17 01:39 AM, iosif neitzke wrote:
If this [0] is the current code, I also could not get it to build on
Xubuntu 15.10. FindPkgConfig.cmake failed with "package 'glfw3' not
found" at line 506 (_pkg_check_modules_internal).
Running
pkg-config --modversion glfw3
Well, I'm a bit shaky
My bad.
Just in case the original author of the OpenGL SuperBible should happen
to read this:
The problem was that I was using an old codebase - one for the previous
edition of the book. The current one IS properly set up.
So, now I need to send myself to bed without supper. Sigh.
Best,
-
to force use of the UNIX library
options. At least building works without error now.
I shall contact the original author (if possible) to discuss this.
But I don't need further help on this mailing list for now.
Thanks.
Best,
- Jake -
On 15-12-16 09:32 PM, DJ wrote:
I recently purchase
On 15-12-16 10:53 PM, J. Caleb Wherry wrote:
(forgot to reply-all)
First: looks like you aren't doing an out-of-source build. If OpenGL
expects an out-of-source build (not sure if it does), then you need to
do it that way otherwise things could get screwy:
$ mkdir build
$ cd build
$ cmake
I recently purchased the OpenGL SuperBible ed. 7. I downloaded the
sample code and tried to build it.
This is my very first exposure to cmake; I am reading through the
documentation and did a quick scan of the gmane archive but cannot seem
find an answer to my question. (Probably my fault; my