Hi, I'm a beginner to CMake and for weeks I've been trying to compile a
CMake file which I found on a github repository. All I can say is I
have a CMakeLists.txt file but I don't know how to compile and I hope
someone can help ?
Christopher
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Please keep message
Should I report this as a bug or am I just doing something wrong?
Help would be greatly appreciated!
All the best,
Mario
On 26.07.2018 11:58, Mario Emmenlauer wrote:
>
> Dear CMake users and developers,
>
> I've just discovered a build problem that comes from a wrong order of
> includes.
You need to defer the evaluation of the include directory to generate
time, which will know what exactly build type is needed. This is done
by using `$` instead of `${CMAKE_BUILD_TYPE`.
Something like the following should work:
set(directory
"${CMAKE_CURRENT_BINARY_DIR}/ComponentsLib_autogen/inc
I have a project that I'm updating from Cmake 3.5 to 3.12.
In the project, I have UI libraries that use other libraries, both of which
use Qt 5.6.
The lowest-level library uses AUTOUIC and I see the headers are generated
in the new lib_autogen/include_BUILD_CONFIG directory.
When my higher level
I see - thanks! This is working now for 3.11 with CMAKE_CUDA_FLAGS.
On Tue, 24 Jul 2018 at 15:55, Stephen McDowell wrote:
> I think you are mixing old and new approaches. Since you have enabled the
> CUDA language (via your project(...) call), you should be using either
> CUDAFLAGS or CMAKE_CUDA
Hey Stefan,
Thanks so much for the resource. There is so much information here. Very well
documented. It is a lot for me to take on. I have it saved a reference so I can
refer to.
Again,
thank you for showing me this,
Space
Sent from my Samsung Galaxy smartphone.
Original messa
Hi all,
How can I get a full compiler command line for a given target in CMakeLists
project? I want to run Clang-based tool on some targets (using CTest), and
it requires same options as used during compilation.
I know there is CMAKE_EXPORT_COMPILE_COMMANDS but it is not taget-specific.
There is