For what it's worth, what we do here is have the executable search for a file
named paths.cfg in the same directory it's located in, and read settings from
that file to get the paths to load resources from. Then our CMake system is
set up to create one paths.cfg when building, and another when
On 01-Dec-15 03:51, Alexander Neundorf wrote:
On Monday, November 30, 2015 16:13:03 Ruslan Baratov via CMake wrote:
> On 30-Nov-15 09:10, Dmitry Marakasov wrote:
> > Hi!
> >
...
> > The best solution would be for cmake to fix path in executable file
> > right after installation, something
On Monday, November 30, 2015 16:13:03 Ruslan Baratov via CMake
wrote:
> On 30-Nov-15 09:10, Dmitry Marakasov wrote:
> > Hi!
> >
...
> > The best solution would be for cmake to fix path in executable file
> > right after installation, something similar to what cmake does with
> > rpaths.
>
> I do
On Mon, Nov 30, 2015 at 7:01 PM, Dan Liew wrote:
> Hi Michael,
>
>> Not going into detail as I'm typing on the phone, but this really sounds
>> like a case where a "SuperBuild"
>> (http://www.kitware.com/media/html/BuildingExternalProjectsWithCMake2.8.html)
>> can help you to simplify things a lot
On 11/30/2015 01:56 PM, Dan Liew wrote:
> It doesn't look completely impossible. For Ninja, it looks like it has
> some support for compiler generated dependency files [2]
Yes, it may be possible for Ninja.
> There is an alternative which I suggested in the post. Have CMake
> determine the depend
> For other generators that are Makefile or Ninja based I guess that
> approach wouldn't work.
Sorry that should read
For other generators that **aren't** Makefile or Ninja based I guess
that approach wouldn't work.
--
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Please keep messages on-topic and check the CMak
On 30 November 2015 at 18:35, Brad King wrote:
> On 11/30/2015 01:32 PM, Dan Liew wrote:
>> It works but only for makefile generators... That's an annoying
>> limitation. I'll file a feature request to get this implemented for
>> other generators.
>
> It happens to work for Makefile generators bec
On 11/30/2015 01:32 PM, Dan Liew wrote:
> It works but only for makefile generators... That's an annoying
> limitation. I'll file a feature request to get this implemented for
> other generators.
It happens to work for Makefile generators because it was easy to
implement since those generators alr
Hi,
On 30 November 2015 at 18:03, Dan Liew wrote:
> Hi,
>
> On 30 November 2015 at 08:09, Petr Kmoch wrote:
>> Hi Dan,
>>
>> you could look into the IMPLICIT_DEPENDS argument of add_custom_command:
>> https://cmake.org/cmake/help/latest/command/add_custom_command.html
>>
>> I don't have direct e
Hi,
On 30 November 2015 at 08:09, Petr Kmoch wrote:
> Hi Dan,
>
> you could look into the IMPLICIT_DEPENDS argument of add_custom_command:
> https://cmake.org/cmake/help/latest/command/add_custom_command.html
>
> I don't have direct experience with it, but it looks like it could do what
> you're
Hi Michael,
> Not going into detail as I'm typing on the phone, but this really sounds
> like a case where a "SuperBuild"
> (http://www.kitware.com/media/html/BuildingExternalProjectsWithCMake2.8.html)
> can help you to simplify things a lot.
Thanks for the suggestion but this certainly is not a
On Mon, Nov 30, 2015 at 2:04 PM, iosif neitzke <
iosif.neitzke+cm...@gmail.com> wrote:
> What does output_required_files() [0] do, and is it applicable here?
>
> [0] https://cmake.org/cmake/help/v3.4/command/output_required_files.html
First and foremost, it introduces deprecated behaviour into y
What does output_required_files() [0] do, and is it applicable here?
[0] https://cmake.org/cmake/help/v3.4/command/output_required_files.html
On Mon, Nov 30, 2015 at 2:09 AM, Petr Kmoch wrote:
> Hi Dan,
>
> you could look into the IMPLICIT_DEPENDS argument of add_custom_command:
> https://cmake.
Dear All,
I'm running into a new issue with my custom commands. :-(
I have a project with many subdirectories. Where most subdirectories generate
some files during the build. Some of which need to be merged into a single file
at the end of the build.
In my current implementation the subdirecto
On 30/11/2015 02:10, Dmitry Marakasov wrote:
Hi!
This question bugs me for a long time so I though maybe someone has
a solution. I have a project which includes an application and some
data for it. An application needs to know path to its data files, so
I pass it via compiler definition: ADD_DEF
* Ruslan Baratov (ruslan_bara...@yahoo.com) wrote:
> > - I don't want to make an applications search for its data relative
> >to executable path
> >- There's no cross-platform way to get an executable path
> It's tricky but not impossible. Might be helpful:
> * http://stackoverflow.com/a/1
On 30-Nov-15 09:10, Dmitry Marakasov wrote:
Hi!
This question bugs me for a long time so I though maybe someone has
a solution. I have a project which includes an application and some
data for it. An application needs to know path to its data files, so
I pass it via compiler definition: ADD_DEFI
Hi Dan,
you could look into the IMPLICIT_DEPENDS argument of add_custom_command:
https://cmake.org/cmake/help/latest/command/add_custom_command.html
I don't have direct experience with it, but it looks like it could do what
you're looking for.
Petr
On Sun, Nov 29, 2015 at 10:47 AM, Dan Liew wr
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