You can use add_custom_command as POST_BUILD step and TargetGenerators for the
main GUI bundle to do what you want.
Best Regards
> Am 09.02.2014 um 23:56 schrieb Andreas Pakulat :
>
> Hi Bill,
>
>> On Sun, Feb 9, 2014 at 8:45 PM, Bill Somerville wrote:
>> Hi,
>>
>> noob here so firstly thank
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op 10-02-14 13:38, David Cole schreef:
>> Should I file this as a bug in the issue tracker then?
>
>
> Sure. Especially if you have an easy way to reproduce. (Either
> reference an external, publicly available project we can "just
> build" and get it
- Original Message -
> Hello,
> I don't know if I overlook something or the framework/CFBundle support on Mac
> OS is rarely.
> Most of the things I have already implemented as post-build commands but are
> there also CMake ways of doing such things?
> .) Adding resources to CFBundles?
I owe you a beer! Thank you. Many, many hours saved here. And of course yeah, I
feel dumb for not having grokked in fullness.
/me starts the day on a high note
From: Petr Kmoch [mailto:petr.km...@gmail.com]
Sent: Tuesday, February 11, 2014 1:57 AM
To: Phil Smith
Cc: cmake@cmake.org
Subject: Re:
Quoting the documentation of OBJECT_DEPENDS:
Specifies a semicolon-separated list of full-paths to files on which any
object files compiled from this source file depend.
Notice the "full-paths" bit. You're not providing a full path. You must
make the path absolute; you can probably prefix it wi