For what it's worth, it works for me?
I'm using stock mingw on windows 7, with these settings:
doug@Zed e:/lib/cmake
$ which gcc
/mingw/bin/gcc.exe
doug@Zed e:/lib/cmake
$ which make
/usr/bin/make.exe
doug@Zed e:/lib/cmake
$ echo $PATH
.:/usr/local/bin:/mingw/bin:/usr/bin:/c/Windows/system32:/c
No.
...but you can do it manually, like:
cmake/Android.mk.in:
LOCAL_PATH :=
include $(CLEAR_VARS)
# Build include list
LOCAL_C_INCLUDES := @PROJECT_ANDROID_INCLUDES@
# Build source list
LOCAL_SRC_FILES := @PROJECT_ANDROID_SOURCES@
# Flags
LOCAL_CFLAGS := -std=c99
# Build library
LOCAL_MODULE
On 2012-08-14 09:17-0400 LM wrote:
I built and used cmake on DeLi Linux with no issues, but every time I
try it on Windows, I seem to have problems. My latest attempt, I just
downloaded version 2.8.9. I'm using mingw (gcc 4.6.2) and msys. From
within msys, I tried running ./bootstrap --system
http://www.cmake.org/Bug/view.php?id=13202
http://www.cmake.org/Bug/view.php?id=13203
-Original Message-
From: cmake-boun...@cmake.org [mailto:cmake-boun...@cmake.org] On Behalf Of
David Cole
Sent: Friday, August 10, 2012 4:48 PM
To: cmake
Subject: [CMake] Bug fix requests for the *next* r
I will not be at my windows machine for several day where I've been trying
cmake in MinGW; but I think I had the same problem you have run into. I
think the path construction is very sensitive, have your tried
"/c/MinGW/bin/gcc.exe" or "/c:/MinGW/bin/gcc.exe"
On Tue, Aug 14, 2012 at 6:17 AM, LM
Are link flags allowed in the IMPORTED_LINK_INTERFACE_LIBRARIES property for
imported targets the same way TARGET_LINK_LIBRARIES allows link flags?
Lori A. Pritchett-Sheats, PhD.
CCS-2, Computational Physics and Methods
Office: 505-665-6675
Fax: 505-665-4972
Los Alamos National Laboratory
P
Hi,
Isn't it a problem with the where it's looking for the compiler ?
is c:/MinGW/bin/gcc.exe an equivalent of /mingw/bin/gcc.exe ?
You can try to play around with a simple Makefile and setting the CC
environment variable to see what are the correct values.
Hope it helps...
--
Amine
LM wrote
On 2012 Aug 13, at 13:42, Bill Hoffman wrote:
> But, if you use the Xcode generator with cmake it would work just fine. So,
> as long as you only use cmake -GXcode then this is not an issue.
Well, I can't test that because I don't want to uninstall the Xcode-Command
Line Tools. But it certa
2012/8/14 Malfettone, Kris :
> So I found the “–d explain” option of ninja and it says that it thinks my
> boost libraries / other library includes are “dirty”. The only think I can
> think of here is that they are on a network drive and not on my local
> machine. Any thoughts on that?
If those
On 8/14/2012 2:23 PM, Malfettone, Kris wrote:
Nothing special in my opinion. I am trying to reproduce it with
something simpler than my code base. With an ultra trivial CMake setup
it works fine. Is there some sort of debugging I can enable to see why
it thinks the files are changed?
-Kris
2012/8/14 Peng Yu :
>>> o Makepp will not recompile if only comments or whitespace in
>>> C/C++ sources have changed. This is especially important for header
>>> files which are automatically generated by other programs and are
>>> included in many modules. Even if the date has changed beca
So I found the "-d explain" option of ninja and it says that it thinks my boost
libraries / other library includes are "dirty". The only think I can think of
here is that they are on a network drive and not on my local machine. Any
thoughts on that?
-Kris
From: Malfettone, Kris [mailto:kris.
Nothing special in my opinion. I am trying to reproduce it with something
simpler than my code base. With an ultra trivial CMake setup it works fine.
Is there some sort of debugging I can enable to see why it thinks the files are
changed?
-Kris
From: David Cole [mailto:david.c...@kitware.co
>> o Makepp will not recompile if only comments or whitespace in
>> C/C++ sources have changed. This is especially important for header
>> files which are automatically generated by other programs and are
>> included in many modules. Even if the date has changed because the
>> file was re
Definitely not known. In fact, the opposite is true here on my ninja build
trees for CMake itself. A no-op build results in a "no work to do" message
from ninja.
Is there anything unusual about your CMakeLists.txt files?
Are your source files accidentally dated in the future? (Did you just
return
I am trying to use ninja on windows. Everything seems to work correctly (
compilation, linking, install rules, etc... ) except for testing whether or not
a file has changed. No matter the state of the tree, ninja always builds the
entire project. I tried searching the bug tracker and mailing
CMake 2.8.9-1 is now available on Cygwin mirrors.
Some of the notable changes in this release are:
- the new Ninja generator is now enabled by default on Windows (and
now Mac, too!)
- added POSITION_INDEPENDENT_CODE target property, automatically
adds -fPIC and -fPIE for compilers tha
On 08/14/2012 04:32 PM, Peng Yu wrote:
>> You miss the point. If CMake wanted to offer hash-based checking, it
>> would need to do so for *all* backends, not just GNU Make. Good look
>> implementing that hack in Visual Studio or Xcode...
>
> I get your point that there is not an easy to do content
> You miss the point. If CMake wanted to offer hash-based checking, it
> would need to do so for *all* backends, not just GNU Make. Good look
> implementing that hack in Visual Studio or Xcode...
I get your point that there is not an easy to do content based
dependency (hash as an approximation) f
I logged this bug earlier this year: http://www.cmake.org/Bug/view.php?id=12916
The problem is that the FindDCMTK.cmake file leaves out a required
library from DCMTK_LIBRARIES.
I included a one line patch to fix the problem.
According to the comment in the bug from David Cole, this is where I
co
I understand that you can build Android with make files and the
standalone-toolchain (still in beta), but is there a generator that produces
Android.mk files using the syntax in the NDK specification?
Thanks,
John
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Visit other Kitware open-source projects at
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I built and used cmake on DeLi Linux with no issues, but every time I
try it on Windows, I seem to have problems. My latest attempt, I just
downloaded version 2.8.9. I'm using mingw (gcc 4.6.2) and msys. From
within msys, I tried running ./bootstrap --system-libs --system-zlib
--system-bzip2 --s
On 08/14/2012 02:41 PM, Peng Yu wrote:
>> Again, using ccache solves this much more elegantly. And calling md5sum
>> twice is also not very nice...
>
> I'm not sure ccache replaces hash. My understanding is that ccache
> speed up individual compilation, but all the targets that depends on
> it are
> Again, using ccache solves this much more elegantly. And calling md5sum
> twice is also not very nice...
I'm not sure ccache replaces hash. My understanding is that ccache
speed up individual compilation, but all the targets that depends on
it are still compiled. With hash, a file is checked fir
On 08/14/2012 01:18 PM, Peng Yu wrote:
>> CMake really leaves the decision when to recompile something to the
>> backend, i.e. GNU Make, Xcode, Visual Studio, ninja etc. It merely
>> defines dependencies and then lets the actual build tool handle the
>> rest, and most of them choose to use simple t
> CMake really leaves the decision when to recompile something to the
> backend, i.e. GNU Make, Xcode, Visual Studio, ninja etc. It merely
> defines dependencies and then lets the actual build tool handle the
> rest, and most of them choose to use simple time-stamps instead of
Although GNU Make na
Pretty much every build system will rebuild if you touch the file.
This is a way to force it to compile it's a feature not a bug :)
On Mon, Aug 13, 2012 at 10:56 PM, Michael Wild wrote:
> CMake really leaves the decision when to recompile something to the
> backend, i.e. GNU Make, Xcode, Visu
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