Am Freitag, 25. Mai 2012, 08:32:32 schrieb Mario Bensi:
> Yes it's done, actually i wait my git push access
When you push you module please also add it to the test in
Tests/CMakeOnly/AllFindModules/CMakeLists.txt if (and only if!) it is expected
that a version number can always be found if the l
Yes it's done, actually i wait my git push access
Mario
On Tuesday, May 22, 2012 09:56:28 PM Alexander Neundorf wrote:
On Monday 14 May 2012, Mario Bensi wrote:
> Hi,
>
> The last file with all change requested is correct for you ?
>
> Do you think it's possible to integrate it in cmake ?
I'd
Were you passing custom command-line arguments in the project? Clang only
accepts a very limited set of CL-style arguments (AFAIK):
>c:\projects\llvm-dev\build-3.1\bin\clang clang-test.c -out:clang-test.exe
>c:\projects\llvm-dev\build-3.1\bin\clang clang-test.c -out:clang-test.exe
-Zm
clang: err
I have built clang (llvm) on windows with Visual Studio 2010 and used the built
binaries as the compiler inside of a Visual Studio project. This was with
clang 3.0 and llvm 2.9.1.
From: cmake-boun...@cmake.org [mailto:cmake-boun...@cmake.org] On Behalf Of
Justin Holewinski
Sent: Thursday, May
On Thu, May 24, 2012 at 10:08 AM, Brad King wrote:
> On 05/24/2012 12:22 PM, Justin Holewinski wrote:
> > I narrowed the problem down to Clang not having
> Platform/Windows-Clang-{C,CXX}.cmake files.
>
> There is an issue tracker entry for this:
>
> http://www.cmake.org/Bug/view.php?id=13035
>
>
What we did here, faced with the same issue,
is have an automated, ightly build that builds everything,
and then have partial checkouts.
The cmake link dependencies then first check if there is local source
and local libs, and if so uses those, otherwise it takes the nightly
build libs.
A bit of
On 05/24/2012 12:22 PM, Justin Holewinski wrote:
> I narrowed the problem down to Clang not having
> Platform/Windows-Clang-{C,CXX}.cmake files.
There is an issue tracker entry for this:
http://www.cmake.org/Bug/view.php?id=13035
but it is in the backlog waiting for more feedback and a volunt
Hi Again,
I narrowed the problem down to Clang not having
Platform/Windows-Clang-{C,CXX}.cmake files. If I add the following two
files then everything starts to work as expected:
Platform/Windows-Clang-C.cmake:
if(MINGW)
include(Platform/Windows-GNU)
__windows_compiler_gnu(C)
else()
# Cha
On 05/24/2012 03:43 PM, vivek goel wrote:
> I have a project with 10 binary files.
> and I am installing custom 15 bash files using
>
> install(PROGRAMS
>
> DESTINATION /bin
> )
>
> Is there a way to have custom install target like
> make install script which
Perhaps consider using the COMPONENTS feature of the install rules.
On Thu, May 24, 2012 at 9:43 AM, vivek goel wrote:
> I have a project with 10 binary files.
> and I am installing custom 15 bash files using
>
> install(PROGRAMS
>
> DESTINATION /bin
> )
>
> Is the
Hi,
I want some help to organize tests within cmake.
Currently I have a test directory which contains some test files, eg :
test_foo.cpp
test_bar.cpp
In the CMakeLists.txt, I had:
add_executable(test_foo test_foo.cpp)
add_test(test_foo test_foo)
add_executable(test_bar test_bar.cpp)
add_test(tes
I have a project with 10 binary files.
and I am installing custom 15 bash files using
install(PROGRAMS
DESTINATION /bin
)
Is there a way to have custom install target like
make install script which will install only required script files with
building source code for
On 5/23/2012 5:55 PM, Oliver Smith wrote:
On 5/23/2012 4:45 PM, jrosensw wrote:
Hi Alexander,
I tried this already. However I'm not sure what a "clean build tree"
means. Maybe thats my problems. All I did was this:
CXX="/insure/g++" cmake .
But when I compiled I did not see a change. How do I
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