On Sat, Jan 16, 2010 at 10:16 AM, Stephan Menzel
wrote:
> please correct me if I'm wrong but in my impression the existing
> FindGTest module is rather ignorant about finding 64 bit builds on
> windows. It also doesn't handle Debug/Release linking very well. Also
> it appears not to be quite consi
On Sat, Jan 16, 2010 at 6:58 PM, Jochen Wilhelmy wrote:
>
>> You may be able to get this approved if you file a bug report and
>> possibly provide a patch for this. It actually should not be that hard
>> to implement however I assume developers have much higher priorities
>> than this.
>>
>
> ok,
The generators are compiler and/or build system specific. In other
words, none of the generators now have anything to do with compile flags.
But what about Win32 and Win64? To visual studio this is only a setting
(like a compiler flag).
I would solve all "platform like" settings via generator
You may be able to get this approved if you file a bug report and
possibly provide a patch for this. It actually should not be that hard
to implement however I assume developers have much higher priorities
than this.
ok, is there a svn where I can check out directly?
I at least can have a lo
On 01/16/2010 02:11 PM, Jochen Wilhelmy wrote:
I would suspect that most users use the default values. I pretty much
go with the defaults with the addition of adding the /MP parameter
inside my main CMakeLists.txt file.
If you are the author of some software then this is fine. But I have
the
On Sat, Jan 16, 2010 at 4:11 PM, Jochen Wilhelmy wrote:
>
>> I would suspect that most users use the default values. I pretty much
>> go with the defaults with the addition of adding the /MP parameter
>> inside my main CMakeLists.txt file.
>
> If you are the author of some software then this is fi
Am Samstag 16 Januar 2010 19:21:42 schrieb Yixun Liu:
> I do add test.c (see previous email).
> If I change test.c to test.cxx, it works. I do not know why.
Hint: C++ name mangling.
Add a test.h:
extern "C" {
void func();
}
and include it in your main.cxx file.
Alternatively, set the LANGUAGE
I would suspect that most users use the default values. I pretty much
go with the defaults with the addition of adding the /MP parameter
inside my main CMakeLists.txt file.
If you are the author of some software then this is fine. But I have the
case where I have
to use some existing visual st
I have a project that produces a dynamic library. This gets built to a
directory that in the src tree. Specifically, it is put in a subdirectory of
src that is the same as the name of the active configuration. So if I am
building a debug release, the path is src/Debug/my.dylib, and fo
On Saturday 16 January 2010, Michael Roth wrote:
> Hello,
>
> I'm a cmake newbie and have three questions:
>
> a.) What is the best way to set a default build type? Currently I
> do something like this:
>
> if (NOT CMAKE_BUILD_TYPE)
> message(STATUS "No build type selected,
Hello,
I'm a cmake newbie and have three questions:
a.) What is the best way to set a default build type? Currently I
do something like this:
if (NOT CMAKE_BUILD_TYPE)
message(STATUS "No build type selected, default to Release")
set(CMAKE_BUILD_TYPE "R
On Saturday 16 January 2010, Christoph Cullmann wrote:
> Hi,
>
> I try to install a flex generated file: (lex.loopmap_.cpp)
>
> CMakeLists.txt excerpt:
>
> set (cfg_cfiles_install
> files
> conmap.cpp
> loopmap.cpp
> regmap.cpp
> mapping.cpp
> lex.loo
Hi,
I try to install a flex generated file: (lex.loopmap_.cpp)
CMakeLists.txt excerpt:
set (cfg_cfiles_install
files
conmap.cpp
loopmap.cpp
regmap.cpp
mapping.cpp
lex.loopmap_.cpp
paggdl.cpp
scc.cpp
sort.cpp
sort_exp
I guess it would be a C linkage problem then.
Have you got extern "C" {} around the exported symbols?
Cheers,
Stephan
On Sat, Jan 16, 2010 at 7:21 PM, Yixun Liu wrote:
> I do add test.c (see previous email).
> If I change test.c to test.cxx, it works. I do not know why.
>
__
I do add test.c (see previous email).
If I change test.c to test.cxx, it works. I do not know why.
Hendrik Sattler wrote:
> Am Samstag 16 Januar 2010 15:40:55 schrieb Yixun Liu:
>
>> ADD_EXECUTABLE(main main.cxx )
>>
>> TARGET_LINK_LIBRARIES(main ITKCommon ITKIO vtkCommon vtkIO )
>>
>> It work
Am Samstag 16 Januar 2010 15:40:55 schrieb Yixun Liu:
> ADD_EXECUTABLE(main main.cxx )
>
> TARGET_LINK_LIBRARIES(main ITKCommon ITKIO vtkCommon vtkIO )
>
> It works well.
> Now I need to ,in main.cxx, invoke a function, let's say func(),
> defined in another c file, let's say test.c.
You need
This is in fact a Visual Studio project (and I hate this, but I'll have
to live with it just for a little while). The problem is that the
program will search for two data files in the path set during building
time, instead of searching them where they are installed. No compiling
errors, just a runt
On Sat, Jan 16, 2010 at 05:02:32PM +0100, Arturo Caissut wrote:
> suggest I wrote a config.h.in file with pre-compiler instructions:
>
> |#define ATLAS_TXT_PATH "@ATLAS_TXT_PATH@"
> #define ATLAS_HDR_PATH "@ATLAS_HDR_PATH@"
> |
> and I added to my CMakeLists.txt file the following lines:
>
> |set
So I should do it in my code instead of trying a CMake based solution,
like with a file attributes check.
Thank you very much,
Arturo
Michael Wild wrote:
> Usually one configures such config.h files for the installation paths, not
> the build directory. For my programs I do it like this to find
> Now it works, I have upgraded to 2.8.0 and switched to "Advanced View".
> Since I have to start the tool, change it for debug and release and then
> re-generate
> I still think it could be done easier, especially without needing to ask in
> this mailing list.
> How do all these dummy windows user
Also you should upgrade to cmake-2.8.0 if possible. It has many
improvements over 2.6.X
Now it works, I have upgraded to 2.8.0 and switched to "Advanced View".
Since I have to start the tool, change it for debug and release and then
re-generate
I still think it could be done easier, especi
On 16. Jan, 2010, at 17:02 , Arturo Caissut wrote:
> Hi all,
> I have a little problem with a C++ project I'm writing using CMake features.
> I need to define two constants in one of the header files of my
> projects, I found a solution for this reading "Mastering CMake". As they
> suggest I wrot
On Sat, Jan 16, 2010 at 11:07 AM, Jochen Wilhelmy wrote:
> Hi!
>
> the first solution (Manual Replace) in
> http://www.itk.org/Wiki/CMake_FAQ#How_can_I_build_my_MSVC_application_with_a_static_runtime.3F
>
> does not seem to work since in the gui of cmake (2.6 for windows) I don't
> see
> any CMAKE
Hi all,
I have a little problem with a C++ project I'm writing using CMake features.
I need to define two constants in one of the header files of my
projects, I found a solution for this reading "Mastering CMake". As they
suggest I wrote a config.h.in file with pre-compiler instructions:
|#define
Hi!
the first solution (Manual Replace) in
http://www.itk.org/Wiki/CMake_FAQ#How_can_I_build_my_MSVC_application_with_a_static_runtime.3F
does not seem to work since in the gui of cmake (2.6 for windows) I
don't see
any CMAKE_C_FLAGS_DEBUG etc. to modify.
the project (svn repository) is
http:/
Hello Liu,
> However, after ccmake and then make, I got the error:
> main.cxx:(.text+0x10a): undefined reference to `func()'
> collect2: ld returned 1 exit status
Can you put
SET (CMAKE_VERBOSE_MAKEFILE TRUE)
to your CMakeLists.txt to check what compiler command is run?
bye
C.M.
Hi,
please correct me if I'm wrong but in my impression the existing
FindGTest module is rather ignorant about finding 64 bit builds on
windows. It also doesn't handle Debug/Release linking very well. Also
it appears not to be quite consistent with it's API description.
Please find a patch attache
Hi,
I am not familiar with writing CMakelist.
I have a simple cmakelist file as following.
# This project is designed to be built outside the Insight source tree.
PROJECT(main)
# Find ITK.
FIND_PACKAGE(ITK REQUIRED)
IF(ITK_FOUND)
INCLUDE(${ITK_USE_FILE})
ENDIF(ITK_FOUND)
FIND_PACKAGE(VTK REQUI
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