I was able to figure out how to build a Mac OS X framework using
CMake. Now, I would like to know how I can build a NIB based Cocoa
application on the same platform. The BundleTest example included with
the CMake source code only shows how to create a Carbon bundle.
Where can I find informa
Both the bootstrapped, and cmake.org-provided binaries for Windows,
catastrophically fail to create CMakefiles on my system.
* GNU make 3.81
* GCC: MingW32 4.2.1, installed by tarballs to c:\MingW32 (gcc is at
c:\MingW32\bin\gcc.exe, etc.). Non-development utilities are installed
by tarballs t
Thank you very much. I didn't deploy the imageformat plugins. I worked much
with Qt so far but never saw the deploying on windows page.
Everything works fine now.
Still wandering why I never had that problem at the time I was using
mingw... maybe I had built qt static. I dont remember. Ty anyway.