Thanks for the heads up. Looks like we have a different default C++ standard
enabled than what the tests got in my local testing. I’ll revert and make a
fix.
> On Mar 16, 2023, at 7:53 PM, Voss, Matthew wrote:
>
> Hi Craig,
>
> There are some failures on the PS5 buildbot after this change. C
LG. Thanks!
> -Original Message-
> From: Craig Topper
> Sent: Thursday, March 16, 2023 8:01 PM
> To: Voss, Matthew
> Cc: Craig Topper ; cfe-commits@lists.llvm.org
> Subject: Re: [clang] 1029747 - [Sema] Fix null pointer dereference
> handleAlwaysInlineAttr.
>
&
Hi Craig,
There are some failures on the PS5 buildbot after this change. Could you take a
look?
https://lab.llvm.org/buildbot/#/builders/216/builds/18474
Thanks,
Matt
> -Original Message-
> From: cfe-commits On Behalf Of Craig
> Topper via cfe-commits
> Sent: Thursday, March 16, 2023