On Mon, 2020-01-20 at 16:32 -0500, Paul Smith wrote:
> > ...$ make Makefile
I also wanted to say, this is wrong as written here... you don't want to
give Makefile as a target to be built.
You should just run "make" with no arguments. Make will read a file named
"Makefile" by default. Only if yo
Please always CC the mailing list instead of email me directly (or just
reply only to the list). That way others can help even if I'm unavailable.
On Mon, 2020-01-20 at 14:44 -0500, Pete Edwards wrote:
> Dear paul, Thank you
> You are right, I tried to print the IDF_PATH variable contents using
Thank you Paul...makes sense now you point it out.
Thank you
Pete E
On Mon, Jan 20, 2020 at 1:44 PM Paul Smith wrote:
> On Mon, 2020-01-20 at 13:09 -0500, Pete Edwards wrote:
> > The reference to RCS and SCCS file types on page
> >
> https://www.gnu.org/software/make/manual/html_node/Remaking-
On Mon, 2020-01-20 at 13:58 -0500, Paul Smith wrote:
> > Makefile:8: /home/pete/esp/esp-idf:/home/esp/esp-idf/make/project.mk:
> > No such file or directory
>
> This means make is trying to include the file named, literally,
> /make/project.mk and that file (not surprisingly) cannot be found.
S
In general it's helpful if you use plain text emails, and/or format your
email carefully especially with makefiles as things like indentation are
crucial to see correctly.
Also it's important to ask clear questions, one at a time, and give a very
clear description of your environment etc.
As a no
On Mon, 2020-01-20 at 13:09 -0500, Pete Edwards wrote:
> The reference to RCS and SCCS file types on page
> https://www.gnu.org/software/make/manual/html_node/Remaking-Makefiles.html#Remaking-Makefiles
>
> What is an RCS File type? Google references 3D scene data type...I don't
> think that's wh
Hi,
I am new to make and Makefiles and ran into a problem through eclipse,
which I am researching the cause for...not getting there fast I know.
Anyway, I decided to research make today and get confused with references
to some things in your documentation, Soo Since I read your bug reporting
page,