[bug #49014] Zombies in parallel builds with pselect code

2019-09-06 Thread Paul D. Smith
Update of bug #49014 (project make): Open/Closed: Closed => Open ___ Follow-up Comment #22: I'll reopen this so I don't lose track of it. For the next release I wanted to completely rewrite

[bug #49014] Zombies in parallel builds with pselect code

2019-09-06 Thread Kurt Miller
Follow-up Comment #21, bug #49014 (project make): Thank you for the replies. Yes, the referenced commit (b552b0525198) was tried: https://github.com/openbsd/ports/commit/29ba9c2b7a4577f5aa1d85b6c9bf4696423886d8#diff-b2f76d26babda853136a6c3517055ebb but the pselect/zombie issue continued to show

[bug #49014] Zombies in parallel builds with pselect code

2019-09-06 Thread Martin Dorey
Follow-up Comment #20, bug #49014 (project make): Surely Kurt was running with that? Mind, he didn't say. I haven't seen my Linux problem in the 2+ years since applying b552b0525198. ___ Reply to this item at:

[bug #49014] Zombies in parallel builds with pselect code

2019-09-06 Thread Jörg Sonnenberger
Follow-up Comment #19, bug #49014 (project make): Please check the referenced commit. We've been running with it for over a year in pkgsrc now and the problems disappeared. ___ Reply to this item at:

[bug #49014] Zombies in parallel builds with pselect code

2019-09-06 Thread Kurt Miller
Additional Item Attachment, bug #49014 (project make): File name: gmake.pselect.diff Size:2 KB ___ Reply to this item at:

[bug #49014] Zombies in parallel builds with pselect code

2019-09-06 Thread Kurt Miller
Follow-up Comment #18, bug #49014 (project make): We continue to see gmake 4.2.1 get stuck with zombie's on OpenBSD with pselect(2). [comment #4 comment #4:] > I took a look through the code. I could to do a more comprehensive review but at first glance it looks like everything is OK: if PSELECT