Hi Kalle,
It is an improvement, but I think it would be even better to
specifically mention glibc.
Ok - I have checked in a patch to change the paragraph to read as follows:
By contrast, the number-of-calls and basic-block figures
are derived by counting, not sampling. They are completel
Hi, Nick. You write:
> How do you feel about the attached patch to update the documentation ?
It is an improvement, but I think it would be even better to
specifically mention glibc. Usually, I expect GNU programs to
work best with glibc and GCC; if you just warn that the counting
function migh
Hi Kalle,
[I am very sorry about taking so long to reply to your email].
"By contrast, the number-of-calls and basic-block figures are
derived by counting, not sampling. They are completely accurate
and will not vary from run to run if your program is
deterministic."
In one series of three 9
Dear binutils maintainers,
I was recently profiling some algorithm improvements in the Bos
Wars game, using gcc -pg and gprof on amd64. To my surprise,
when I ran the same input through the game several times, gprof
displayed different timings _and_ call counts each time, even
though section 6.1